The Dark Rites of Arkham – The Swearing Detective [Review]

The Dark Rites of Arkham could exist in the same world as Dreams in the Witch House, going by the visual style and gameplay. However, the one thing that crashes the illusion is that the story of Walter Gilman and the Witch is in The Dark Rites of Arkham. Don’t worry, this is not a best-of-Lovecraft kind of tale, even if most games that tackle the cosmic horrors of H. P. Lovecraft, end up becoming just that. There are many clear references, though, but the location and setting explain that to a degree—shielding itself from most of the been-there-done-that type of feeling.

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Vultures: Scavengers of Death – Demo Impressions

Turn-based gameplay in a classic setting of survival horror—now that’s an unusual twist. I’m glad to report that Vultures: Scavengers of Death makes it work splendidly. So, prepare yourself to dodge, headshot zombies, look for loot, and read final messages of bite victims’, but all in a turn-based manner from a top-down view.

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Dead Space [Animated Comic]

Whatever you think of Electronic Arts, they had a knack for producing awesome comics to promote their games. Or, well, used to, anyway. The Dead Space animated comic is probably the best promotional material I have ever seen in this regard. It’s superbly made, with excellent voice acting and a gritty graphic‑novel style that fits the theme—complete with buckets of blood and gore.

The Dead Space animated comic tells the story of Aegis VII, where humanity dug up the dreaded Red Marker—which later sealed the fate of the planet-cracker ship USG Ishimura, where the first Dead Space game takes place. In other words: it’s a spectacular prequel for those of us who want more juicy Dead Space lore. Watch the film below, but make sure to skip the first 2:23 minutes, because it’s just a weird summarization that spoils the story. I have marked the time-jump. Enjoy!

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Menace – Early Access Impressions

The early access release of Menace is here, and after giving it twenty sweaty coffee-infused hours like the nerd that I am—I’m ready to give my first early impressions. While I do feel it’s a much better experience than the demo, since we are actually in control of progression and the campaign now—sadly, my issues with the general gameplay remain. This means that the combat is still mostly abstracted, with a strong wargame (board-game) feeling that work against the immersion in parts.

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Resident Evil: Requiem – Evil Has Always Had A Name [Short movie]

Some interesting PR has been delivered! Evil Has Always Had A Name is a short film set in the Resident Evil universe to promote the latest game in the series: Requiem. It’s a well-made movie that depicts the final moments of a mother and her daughter during the zombie outbreak, and the eventual destruction of Raccoon City.

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