007 First Light – An Update of Despair

I’m actually taken aback a little by how I feel about 007 First Light, and usually I’m pretty lenient towards these movie‑type games. Let’s just say if the story and the presentation dazzle me (jingle keys!) with a semi-competent gameplay loop, I’m essentially sold. So, while 007 First Light sure has the presentation down, and most of the moment-to-moment action gameplay—I’m having a serious issue motivating myself to continue Bond’s adventure.

Continue reading “007 First Light – An Update of Despair”

007 First Light – First Impressions

007 First Light is here and, technically, it’s a marvel of programming engineering and semi-competent gameplay design (at least half the time). It runs like a dream and looks the part too. However, as with all dreams, it’s easy to wake up and be ripped out of the state of bliss—meaning: it’s got problems.

Continue reading “007 First Light – First Impressions”

The Most Esoteric Video Game Ever Made | Drowned God: Conspiracy of the Ages [Video]

This deep-dive video about the very strange and legendary game Drowned God: Conspiracy of the Ages (1996) was dropped a few days ago by YouTuber Hey Peter. And so far, from what I’ve watched, I can’t do anything but praise it. It’s impressive, packed with information and weird lore both about the game in question and its eccentric creator, Harry Horse.

The reason I’m posting about it here is that Drowned God has been a fascination of mine for a few years, due to what the game is about (aliens, alternative history, and conspiracies) and the fate of its maker. I’m not going to spoil what here, but it involves murders and the esoteric cloak-and-dagger stuff fit for a King of conspiracy theories. It’s over 5 hours long, so make sure to bring a lot of coffee going in!

Continue reading “The Most Esoteric Video Game Ever Made | Drowned God: Conspiracy of the Ages [Video]”

Xenonauts 2 – DLC confirmed?

In their latest patch notes, the devs let us know that the team behind it wants to continue making content for Xenonauts 2.

Now the dust has started to settle on the 1.0 launch, we’ve taken some time to collect our thoughts—and everyone on the team is indeed keen to continue expanding the game via DLC

So, I assume with that tidbit the game sold well enough to warrant DLCs, which is excellent news for us alien blasters. Continued support is great by itself, but hearing that tactical games like Xenonuats 2 are still viable in this world of endless Fortnite clones soothes my heart. That’s all, folks!

Currently Playing: Vultures: Scavengers of Death [Almost a Review]

After reaching about the halfway point of the new release Vultures: Scavengers of Death, I decided to make an appreciation post in favor of the game. The reason: It’s a pretty good indie game, and it’s probably the best iteration for anyone looking for the classic Resident Evil feeling, where mood and atmosphere have been captured splendidly—and it’s not even in the same gameplay genre! So, read this article from someone who is currently knee-high in zombies—meaning, don’t take it as a full review. Here goes. 

Continue reading “Currently Playing: Vultures: Scavengers of Death [Almost a Review]”