
The one Splinter Cell game that, in my opinion, got the most flak. Not totally undeserved, but perhaps the critique was a tad harsh back when it was released. People wanted more of the slow, duct-crawling stealth kind. Instead, we got commando Sam Fisher, who has no problem with murdering people to the left and right for the slightest of reasons. This felt off with a lot of people. However, I think Splinter Cell: Conviction fits perfectly in the Splinter Cell lore. Sam is a loose cannon, and without anyone guiding his actions—he is just a brutal killer, especially when fueled by vengeful revenge. Having Sam go crazy with bloodlust, makes narrative sense in the grand story of Splinter Cell.
Continue reading “Splinter Cell: Conviction – Sam Going Loco [Review]”



