King’s Courier – Demo Impressions

Attention adventurers, we have another party-based first-person RPG (blobber) incoming in the form of King’s Courier! However, this one does not look at Wizardry or the Eye of the Beholder series for inspiration—this one goes straight for the Might and Magic jugular, washing its thick, red stat-based RPG goodness all over us. Now, while I do enjoy Might and Magic, it’s not my favorite series due to chaotic combat, especially in real-time… but salvation is here!

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A Snapshot: World of Warcraft Forever – Seeing Mt. Hyjal from Mulgore

I was casually playing the World of Warcraft Forever beta when I noticed something in the distance—far from the tauren starting zone of Red Cloud Mesa where I was questing. At first, I thought it was some kind of glitch, as the contours of the object made me think of something superimposed onto the background. But the more I looked, the more real it seemed. This eventually forced me to take the trip to Thunder Bluff ahead of time, since curiosity got the better of me; I needed a better look!

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Into the Dead: Our Darkest Days – Early Access Impressions

It’s time to survive the zombie apocalypse in Into the Dead: Our Darkest Days—or at least try to before being turned into a human shish kebab. Into the Dead is a 2.5D platformer in the style of This War of Mine where the war has been traded for an extremely hostile undead world—so good luck, meatbag! While I think the mechanics work fine, I unfortunately do think the game becomes a little boring and grindy, just like This War of Mine after a while. Let’s get into it!

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Starship Troopers: Terran Command [DLC] The Eradicators – Mad Science [Review]

The good news is that The Eradicators got a story campaign like the other Starship Troopers: Terran Command expansions—but the bad news is that it uses Territory Mode exclusively in the mission design. However, it’s not that bad to be honest. My main issue with it when I tested the beta version was that it had almost zero narrative, just endless combat, which felt very flat and gamey to me. This is now fixed with this campaign—and who knew, giving me a reason to kill the bugs, however little or much, works wonders for the old motivation!

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Starship Troopers: Terran Command – New Campaign DLC Coming!

I thought it was over for Starship Troopers: Terran Command when it comes to more campaign DLCs, but I’m glad to say that I was wrong. A few days ago, the developers announced that we will have to fight the bugs in the dense, humid jungles next, in a 9-mission campaign in Tropical Terror! Very awesome and I’m pleasantly surprised by the news, as I figured Territory Mode was the end-all for the series if we go by their latest DLC, The Eradicators.

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DERELIKT – Playtest Impressions

I’m not sure this can be called a true impressions article, as I dipped out of DERELIKT very early—long before any real testing could be done. The reason for this is that the game is currently segmented in a way that drops late‑game areas right after level one, which spoils a lot of things I want to keep secret until my full playthrough. Apparently, it goes something like this: Level 1, then level 4, and finally level 5. However, what I did get to test felt and looked damn good!

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