Currently Playing: Vultures: Scavengers of Death [Almost a Review]

After reaching about the halfway point of the new release Vultures: Scavengers of Death, I decided to make an appreciation post in favor of the game. The reason: It’s a pretty good indie game, and it’s probably the best iteration for anyone looking for the classic Resident Evil feeling, where mood and atmosphere have been captured splendidly—and it’s not even in the same gameplay genre! So, read this article from someone who is currently knee-high in zombies—meaning, don’t take it as a full review. Here goes. 

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Echoes of the Living – Early Access Impressions

Let’s just start by saying: Wow, what a conflicting experience Echoes of the Living has been. While the devs (a couple) behind the game really poured everything they’ve got into the game, and succeeded going by classic survival horror standards—I can’t help but feel a peculiar tedium wash over me after giving it eight hours. Hence, my inner conflict. See, I recognize it’s a well-made game (especially after the major 0.1 Save update), but my mind just constantly wanders off during play—hitting me with questions like: Am I wasting my time here?

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Vultures: Scavengers of Death – Demo Impressions

Turn-based gameplay in a classic setting of survival horror—now that’s an unusual twist. I’m glad to report that Vultures: Scavengers of Death makes it work splendidly. So, prepare yourself to dodge, headshot zombies, look for loot, and read final messages of bite victims’, but all in a turn-based manner from a top-down view.

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Resident Evil: Requiem – Evil Has Always Had A Name [Short movie]

Some interesting PR has been delivered! Evil Has Always Had A Name is a short film set in the Resident Evil universe to promote the latest game in the series: Requiem. It’s a well-made movie that depicts the final moments of a mother and her daughter during the zombie outbreak, and the eventual destruction of Raccoon City.

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Fallout: Invasion Of New Vegas [Film]

Yep, time for another movie watch. So, let us travel to the Mojave in Fallout: Invasion Of New Vegas, which is a non-canonical fan-film by DINZHI that depicts the theoretical story continuation of an NCR victory in Fallout: New Vegas. The film doesn’t exactly have a clear protagonist to follow, as it’s more of a war movie, if the Brotherhood of Steel were to invade after the NCR takes the dam. It’s one brutal skirmish after another, with pretty entertaining battle scenes made in Blender and the Unreal 5 engine

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