Pulsebreaker – Demo Impressions

Wow, the Pulsebreaker demo really impressed me. If we start with the typical aspects of a classic Resident Evil survival-horror clone, it has everything that is needed. The game has a moody, short outbreak story, a dirty urban location to navigate, and zombies that just feel right for the genre. However, what Pulsebreaker also has is a somewhat innovative skill-based combat system, on top of the standard stop-and-shoot approach.

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Currently Playing: Vultures: Scavengers of Death [Almost a Review]

After reaching about the halfway point of the new release Vultures: Scavengers of Death, I decided to make an appreciation post in favor of the game. The reason: It’s a pretty good indie game, and it’s probably the best iteration for anyone looking for the classic Resident Evil feeling, where mood and atmosphere have been captured splendidly—and it’s not even in the same gameplay genre! So, read this article from someone who is currently knee-high in zombies—meaning, don’t take it as a full review. Here goes. 

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Echoes of the Living – Early Access Impressions

Let’s just start by saying: Wow, what a conflicting experience Echoes of the Living has been. While the devs (a couple) behind the game really poured everything they’ve got into the game, and succeeded going by classic survival horror standards—I can’t help but feel a peculiar tedium wash over me after giving it eight hours. Hence, my inner conflict. See, I recognize it’s a well-made game (especially after the major 0.1 Save update), but my mind just constantly wanders off during play—hitting me with questions like: Am I wasting my time here?

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Vultures: Scavengers of Death – Demo Impressions

Turn-based gameplay in a classic setting of survival horror—now that’s an unusual twist. I’m glad to report that Vultures: Scavengers of Death makes it work splendidly. So, prepare yourself to dodge, headshot zombies, look for loot, and read final messages of bite victims’, but all in a turn-based manner from a top-down view.

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Resident Evil: Requiem – Evil Has Always Had A Name [Short movie]

Some interesting PR has been delivered! Evil Has Always Had A Name is a short film set in the Resident Evil universe to promote the latest game in the series: Requiem. It’s a well-made movie that depicts the final moments of a mother and her daughter during the zombie outbreak, and the eventual destruction of Raccoon City.

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