DERELIKT – Playtest Impressions

I’m not sure this can be called a true impressions article, as I dipped out of DERELIKT very early—long before any real testing could be done. The reason for this is that the game is currently segmented in a way that drops late‑game areas right after level one, which spoils a lot of things I want to keep secret until my full playthrough. Apparently, it goes something like this: Level 1, then level 4, and finally level 5. However, what I did get to test felt and looked damn good!

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Pulsebreaker – Demo Impressions

Wow, the Pulsebreaker demo really impressed me. If we start with the typical aspects of a classic Resident Evil survival-horror clone, it has everything that is needed. The game has a moody, short outbreak story, a dirty urban location to navigate, and zombies that just feel right for the genre. However, what Pulsebreaker also has is a somewhat innovative skill-based combat system, on top of the standard stop-and-shoot approach.

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Currently Playing: Vultures: Scavengers of Death [Almost a Review]

After reaching about the halfway point of the new release Vultures: Scavengers of Death, I decided to make an appreciation post in favor of the game. The reason: It’s a pretty good indie game, and it’s probably the best iteration for anyone looking for the classic Resident Evil feeling, where mood and atmosphere have been captured splendidly—and it’s not even in the same gameplay genre! So, read this article from someone who is currently knee-high in zombies—meaning, don’t take it as a full review. Here goes. 

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Vultures: Scavengers of Death – Demo Impressions

Turn-based gameplay in a classic setting of survival horror—now that’s an unusual twist. I’m glad to report that Vultures: Scavengers of Death makes it work splendidly. So, prepare yourself to dodge, headshot zombies, look for loot, and read final messages of bite victims’, but all in a turn-based manner from a top-down view.

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Sword Hero – Kickstarter Launch!

Today, the 27th of January, the Kickstarter for the Gothic-inspired RPG Sword Hero launches! It’s not out just yet, but soon. So this is a call to arms to everyone who wants to see this game become reality. Prepare yourself, lay down your mouse and grab your sword—it’s time for medieval limb-cutting battles in a PlayStation 1 retro-visual style!

I tried the demo back in September last year, and it took me by surprise, showing huge potential for the future. However, it was just an arena test that showcased the combat system, which was awesome—but it left me more than curious about how a real RPG would be in a system-heavy game like this. So please, let’s make it a real thing! You will find the Kickstarter link here!

Update:
Aaaaaand, it’s up! Make sure to check out the Kickstarter video too. Video after the click!

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