Tenebris: Terra Incognita – 1.0 is Out!

Tenebris: Terra Incognita is almost a game I have forgotten about, since I wrote my very positive Early Access impressions article two long years ago—landing the game on a four-out-of-five in pure entertainment. Now finally—a year late—it’s out in a 1.0 version and it looks pretty damn good, like a deep turn-based RPG similar to Darkest Dungeon but in space (where nobody will hear you scream, except mom, of course). Let’s hope the grind has been adjusted to more tolerable levels. Anyhow, be sure to check out my Early Access article if curious, and the game on Steam—because I’m almost 100% certain this release won’t disappoint!

Crypts Of Carith – Demo Impressions

Since we are on a blobber roll, why not try another one! And this time we are playing the Crypts Of Carith demo, a turn-based blobber made by a solo developer. Right off the bat, I can say that this game certainly tickles the dungeon-crawling itch. The visuals do not impress me much, as it frankly looks a bit drab and empty. Yet the gameplay, which is based on some kind of ruleset akin to Dungeons and Dragons, made me feel right at home with the combat and dice rolls. 

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Dverghold – Dwarf Digging [Early Access Impressions]

If I got a coin every time the dwarves dug too greedily, I would have zero coins, since they would nick them too. This will not be a full review of Dverghold, since this Early Access release is far from finished. And I don’t mean buggy, as it’s actually very polished and stable, but there are camp followers that should serve a role but offer nothing at the moment. This means that I’d rather stop now and wait for the complete experience instead of spoiling the game piecemeal. Even so, let’s go over my impression of this EA release!

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Critical Shift – Playtest Impressions

One thing that’s common now is to base your game on SCP, especially if you want mystery, and instantly want to set the tone of what’s to come. Critical Shift leans into SCP something fierce, being the game that feels the most similar—without actually being set in that universe. At least, that’s the impression I’m getting from the three missions in the playtest. 

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