WarCraft Adventures: Lord of the Clans – Green and Mean [Review]

After many years of indecision, it was finally time to try the unreleased version of WarCraft Adventures: Lord of the Clans. It’s one of the games that made my Top 10 Saddest Game Cancellations, but it’s part of a rarity of cancelled games that’s actually playable with a complete story—thanks to having its beta leaked. The ever great modders and tinkerers of the PC gaming scene have restored it to a playable version, which is how I now got to ultimately play it. So, is it a long-lost tragedy that should have been released, or was it the right decision by Blizzard to drop it? Read and find out!

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Knights of the Chalice – Fireball, My Only Friend [Field Report]

Welcome to this report on Knights of the Chalice. This is not a true review, since I’m far from the ending, as the game seemingly looks to be huge, with plenty of monsters and evildoers needing vanquishing. Treat this more as an ongoing field report in appreciation of what this title offers. The way I’m playing it, it fits better as an audiobook companion (don’t judge me!) than a full RPG experience that requires your complete attention—even if it does need it for success in the hairiest situations. 

You see, this is a Dungeons and Dragons fighting simulator where the story only serves to take you from one challenging battle to the next. Knowledge of the DnD 3.5 ruleset is mandatory, or the orcs will make sheesh kebab out of your heroic group of adventurers before you even have time to unsheathe your sword.

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The Many Sins of House Ocampo [Trailer]

The Many Sins of House Ocampo looks to be another exciting upcoming point-and-click adventure mystery, made in the style of glorious pixel art. What gets me about the trailer, beyond the captivating visual style, is the oppressive vibe it gives me—especially through the music. It’s loud and ominous, giving me the impression that this will be a deep dive into the occult (with a hint of madness).

The old-timey occult stuff that curses families and the land bound to the family name for centuries—where the mere mention gives shivers down people’s spines. Well, that’s what I hope for, anyway. There is no mention of any release date, unfortunately. But I think a 2026 release is not impossible. Check the trailer after the click.

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History of Dungeon-Master Clones 1987-2012 [Video]

Here is a great video by a fellow Swede, called JemyM on YouTube. He goes through every real-time blobber from 1987 to 2012 with a surprisingly deep review for each title. If you care about RPGs, and see value in gaming history—this is a top-notch video to watch that avoids meme overload and feels more “academic”. Unexpectedly, a project of this magnitude will produce a lengthy video, hence the runtime clocking in at nearly 4.5 hours. In my opinion, this just means more of a good thing. However, I recommend bringing a large thermos with strong coffee if you are going to tackle the video in one go. Watch the video after the jump!

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Michal Kicinski on buying GOG

Last week or so, Michal Kicinski, one of the original founders of GOG, bought out GOG from CD Projekt Red—making it a private company under the ownership of one. It was still private under CD Projekt Red, but it operated under a public company, which comes with uncertainty. Especially, when GOG showed not to be a company that exactly earns a lot of money. Shareholders hate that, so, it was just a matter of time before CD Projekt Red decided to cut them loose—to sell it to a horrible company that would have turned GOG into an abomination of a store within a year.

We got lucky here, let’s just say that, yet things are still uncertain—what kind of plans does Michal Kicinski have for the company? Could he be the chosen one, or is he just another rich villain—grabbing something good to corrupt it in making a quick buck? Well, we finally got an unofficial statement on the GOG forum by the man himself:

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