Mourning the Loss of An Era

I wasn’t too invested at the time, as I essentially skipped the sixth generation of consoles when those were the state of the art in gaming. I did know about them, of course, and I did play on them occasionally, over at friends or perhaps borrowing a console. But when the seventh and eighth generation came around, I was intrigued, and eventually got an Xbox 360 and a PlayStation 4—to once again join the console community with my own machine. 

Now, consoles have been part of me since earlier on too, but I feel those generations are more abstract, even if one knew about the eternal battle between Sega and Nintendo. The seventh and partly eighth generation made it feel more like a real thing, as suddenly keeping the games around even when completed had value in itself. The point I want to make: from being a magical backdrop when I was a kid, to something more tangible, purchased with my own money—consoles have always been there, regardless of where I was in life. But all that is coming to an end…  

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Trespasser: Jurassic Park’s Biggest Failure? – A History [Video]

Trespasser could be one of the most mythical games to me thanks to its theme (Jurassic Park), year of release (in my youth), and the general mysterious feel of the game. I’m glad the excellent YouTuber Monotonal Lizard | MNTM is here to pull back the curtains and let the sunlight in to demystify the game. However, only to a certain degree. After sitting through his six-hour mastodon project, I still feel Trespasser is surrounded by mystique, despite its clear, heavy faults. Watch the in-depth retrospective after the jump, and beyond going over gameplay and plot, it’s filled to the brim with fascinating development information too!

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The Most Esoteric Video Game Ever Made | Drowned God: Conspiracy of the Ages [Video]

This deep-dive video about the very strange and legendary game Drowned God: Conspiracy of the Ages (1996) was dropped a few days ago by YouTuber Hey Peter. And so far, from what I’ve watched, I can’t do anything but praise it. It’s impressive, packed with information and weird lore both about the game in question and its eccentric creator, Harry Horse.

The reason I’m posting about it here is that Drowned God has been a fascination of mine for a few years, due to what the game is about (aliens, alternative history, and conspiracies) and the fate of its maker. I’m not going to spoil what here, but it involves murders and the esoteric cloak-and-dagger stuff fit for a King of conspiracy theories. It’s over 5 hours long, so make sure to bring a lot of coffee going in!

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Warcraft II: Remastered – Orc Fest [Review]

Put on your troll-skin boots—it’s time to return to Azeroth, where the orcs are once again restless and in need of a lesson in etiquette. While Warcraft II: Remastered has seen a little more effort put into it than Warcraft I: Remastered, it still suffers from the same issue: cheap AI slop, masquerading as improvements. Now, to be fair, it runs better and much smoother than the original (I tried), but the new visuals and the upscaled CGI cutscenes are of poor quality. This means that the only part you pay for is the increased performance, as everything besides that is worse, or on the same level as the original.

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Warcraft I: Remastered – My liege? [Review]

I decided that I wanted to experience the canonical storyline of Warcraft up until World of Warcraft. Where else to start than the beginning with the first RTS game in this legendary franchise. Now, I’m not playing the original release, but a remaster simply called Warcraft I: Remastered—made by Blizzard themselves. While it left me with a disjointed feeling towards its presentation, it’s probably the best way to play the original campaign. Many mechanics have been made modern in terms of gameplay, like being able to select larger groups, and hot-key support. 

However, as mentioned, the presentation is questionable at best, with the “improved” graphics seemingly only getting a cheap AI upscaling instead of genuine care to keep the aesthetics and feel of the original game. So, is the remaster worth the trouble, or does it undermine its own legacy?

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