The Black Pits (Baldur’s Gate: Enhanced Edition) [Review]

The Black Pits is Beamdog’s arena expansion that came with Baldur’s Gate: Enhanced Edition when it was released years ago in 2012. And here I thought it was high time to finally try it out. Now, this little side-adventure isn’t much more than a string of fights put together, but it does have a story, and a prominent antagonist (Baeloth the Entertainer) that will make an appearance again in the future Beamdog releases (The Black Pits II: Gladiators of Thay and Siege of Dragonspear) and Baldur’s Gate: Enhanced Edition itself. Effort was made to at least have the main bad guy in a continuation of sorts, which is nice, as Baeloth is one of the best parts of this expansion besides the battles.

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Crypts Of Carith – Demo Impressions

Since we are on a blobber roll, why not try another one! And this time we are playing the Crypts Of Carith demo, a turn-based blobber made by a solo developer. Right off the bat, I can say that this game certainly tickles the dungeon-crawling itch. The visuals do not impress me much, as it frankly looks a bit drab and empty. Yet the gameplay, which is based on some kind of ruleset akin to Dungeons and Dragons, made me feel right at home with the combat and dice rolls. 

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Dverghold – Early Access Release Date [Trailer]

Back in February this year, I gave the Dverghold demo a go and found it very appealing in both gameplay/mechanics and retro visual style. In other words: it was something to look forward to—if you enjoy blobbers, that is. And now a release date has been announced, which is closer than I expected: July 22, 2026. It comes with one drawback, though—an Early Access release. 

It will be released in an unfinished state, but it will contain Chapter 1 of the story. I just hope it’s a success so we actually get to see the completion of the game—because EA, in the context of an indie developer, is truly a double-edged sword for early adopters. But I believe in Kvltgames!

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Warcraft II: Remastered – Orc Fest [Review]

Put on your troll-skin boots—it’s time to return to Azeroth, where the orcs are once again restless and in need of a lesson in etiquette. While Warcraft II: Remastered has seen a little more effort put into it than Warcraft I: Remastered, it still suffers from the same issue: cheap AI slop, masquerading as improvements. Now, to be fair, it runs better and much smoother than the original (I tried), but the new visuals and the upscaled CGI cutscenes are of poor quality. This means that the only part you pay for is the increased performance, as everything besides that is worse, or on the same level as the original.

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Warcraft I: Remastered – My liege? [Review]

I decided that I wanted to experience the canonical storyline of Warcraft up until World of Warcraft. Where else to start than the beginning with the first RTS game in this legendary franchise. Now, I’m not playing the original release, but a remaster simply called Warcraft I: Remastered—made by Blizzard themselves. While it left me with a disjointed feeling towards its presentation, it’s probably the best way to play the original campaign. Many mechanics have been made modern in terms of gameplay, like being able to select larger groups, and hot-key support. 

However, as mentioned, the presentation is questionable at best, with the “improved” graphics seemingly only getting a cheap AI upscaling instead of genuine care to keep the aesthetics and feel of the original game. So, is the remaster worth the trouble, or does it undermine its own legacy?

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WarCraft Adventures: Lord of the Clans – Green and Mean [Review]

After many years of indecision, it was finally time to try the unreleased version of WarCraft Adventures: Lord of the Clans. It’s one of the games that made my Top 10 Saddest Game Cancellations, but it’s part of a rarity of cancelled games that’s actually playable with a complete story—thanks to having its beta leaked. The ever great modders and tinkerers of the PC gaming scene have restored it to a playable version, which is how I now got to ultimately play it. So, is it a long-lost tragedy that should have been released, or was it the right decision by Blizzard to drop it? Read and find out!

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