Archive for the Strategy Category

Iron Marines – Copper Bullets

Posted in PC, Strategy with tags , , on 16 January 2023 by Thomas

Iron Marines is both a casual and a hardcore experience at the same time. Yes, I know, it sounds weird, but it really is. The presentation and everything around that screams welcome to casual Ville – stay a while for an easy time. However, if you play on “hard” (which I did) the experience is anything less. The developers behind the game are Ironhide Game Studio and are known for their awesome series of tower defense game series Kingdom Rush. This is their first venture into the RTS genre, and it’s not a bad first try, but it comes with some frustration. I had a good time in general, especially for only 5 bucks spent on it, but I think the last area of the campaign was a mistake. As it usually goes, later areas are harder and require more from you, and I got nothing against that. However, the devs made the game harder through frustration, that in my opinion ruins the fun of playing an RTS – to actually kill stuff. You see, instead of making the enemies harder, now each dead unit heals another, and it has the effect of being the worst case of HP bloat I have ever seen – particularly going from one campaign section to another… It was like night and day, and it drained all the fun I was having in one go.

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Halo Wars – The Need For War

Posted in PC, Strategy with tags , , on 09 January 2023 by Thomas

Halo Wars was initially an Xbox 360-exclusive real-time strategy game, but for some years now it has been out for PC. While it’s an RTS in the classical sense, it is designed around being played with a controller, which could be considered one of the worst heresy when it comes to this genre. And I would agree if it was made for PC this way from the start, but as it is (and since I have played it on the 360 before) the controls work well considering. There is keyboard and mouse support for the PC version, but I’m set in my ways and used a controller this time around again. Before we start the review for real, I just want to clarify that this is one of my modern cozy go-to games when I want a relaxing RTS fix, so this review will be fairly biased in favor of it, even if I recognize it has faults. Halo Wars was made by Ensemble Studios, and it’s one of the last games they made, so while I love this title, it is a bittersweet feeling playing it.

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Manor Lords – Demo Impressions

Posted in PC, Simulator, Strategy with tags on 08 October 2022 by Thomas

Manor Lords is a village/city builder by Slavic Magic, and going by the demo it is showing great promise. It’s basically Kingdom Come: Deliverance but as a builder. The theme, setting, and even graphics are very similar. Now, the demo is pretty darn buggy, since it’s pre-EA, pre-alpha even (I hope). That is expected, though, so it’s not something I hold against the game in its current state. However, stuff that works, feels and looks good. It got the classic builder stuff that we all are used to now, but its focus on authenticity, and the realistic “slowness” of things make the title interesting to me. The focus on simulation over raw gameplay is what stands out. Which also has the effect of slowing down the game, making it a more relaxing experience, especially in combination with the fabulous music.

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Against the Storm – Demo Impressions

Posted in PC, Strategy with tags on 17 September 2022 by Thomas

Against the Storm is a roguelite colony/city builder made by the team Eremite Games. I’m not 100% sure what roguelite means in this case, but I assume a failure state is a possibility, and that it will punish you hard – but how and what that exactly entails, I don’t know since I didn’t lose any games while trying the demo. The other genre description is easier to understand since most of what you will be doing is building up different kinds of colonies, all to serve the somewhat impatient Queen of the lands.

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Gates of Hell: Ostfront – Quick Impressions

Posted in PC, Strategy with tags , on 12 July 2022 by Thomas

Gates of Hell: Ostfront is the next game in the Men of War -series, and this time it’s made by Barbedwire Studios out of… everywhere? Apparently, they are an international bunch of devs. Anyway, I have been playing this for the last couple of days, both in single-player and multiplayer – only coop in multi, though. Well, so far at least. And what can I say? It’s Men of War, alright, it’s basically the exact same game, but made prettier with a few engine/AI improvements here and there.

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