The Black Pits (Baldur’s Gate: Enhanced Edition) [Review]

The Black Pits is Beamdog’s arena expansion that came with Baldur’s Gate: Enhanced Edition when it was released years ago in 2012. And here I thought it was high time to finally try it out. Now, this little side-adventure isn’t much more than a string of fights put together, but it does have a story, and a prominent antagonist (Baeloth the Entertainer) that will make an appearance again in the future Beamdog releases (The Black Pits II: Gladiators of Thay and Siege of Dragonspear) and Baldur’s Gate: Enhanced Edition itself. Effort was made to at least have the main bad guy in a continuation of sorts, which is nice, as Baeloth is one of the best parts of this expansion besides the battles.

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Currently Playing: Vultures: Scavengers of Death [Almost a Review]

After reaching about the halfway point of the new release Vultures: Scavengers of Death, I decided to make an appreciation post in favor of the game. The reason: It’s a pretty good indie game, and it’s probably the best iteration for anyone looking for the classic Resident Evil feeling, where mood and atmosphere have been captured splendidly—and it’s not even in the same gameplay genre! So, read this article from someone who is currently knee-high in zombies—meaning, don’t take it as a full review. Here goes. 

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The Dark Rites of Arkham – The Swearing Detective [Review]

The Dark Rites of Arkham could exist in the same world as Dreams in the Witch House, going by the visual style and gameplay. However, the one thing that crashes the illusion is that the story of Walter Gilman and the Witch is in The Dark Rites of Arkham. Don’t worry, this is not a best-of-Lovecraft kind of tale, even if most games that tackle the cosmic horrors of H. P. Lovecraft, end up becoming just that. There are many clear references, though, but the location and setting explain that to a degree—shielding itself from most of the been-there-done-that type of feeling.

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Menace – Early Access Impressions

The early access release of Menace is here, and after giving it twenty sweaty coffee-infused hours like the nerd that I am—I’m ready to give my first early impressions. While I do feel it’s a much better experience than the demo, since we are actually in control of progression and the campaign now—sadly, my issues with the general gameplay remain. This means that the combat is still mostly abstracted, with a strong wargame (board-game) feeling that work against the immersion in parts.

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