Into the Dead: Our Darkest Days – Early Access Impressions

It’s time to survive the zombie apocalypse in Into the Dead: Our Darkest Days—or at least try to before being turned into a human shish kebab. Into the Dead is a 2.5D platformer in the style of This War of Mine where the war has been traded for an extremely hostile undead world—so good luck, meatbag! While I think the mechanics work fine, I unfortunately do think the game becomes a little boring and grindy, just like This War of Mine after a while. Let’s get into it!

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DERELIKT – Playtest Impressions

I’m not sure this can be called a true impressions article, as I dipped out of DERELIKT very early—long before any real testing could be done. The reason for this is that the game is currently segmented in a way that drops late‑game areas right after level one, which spoils a lot of things I want to keep secret until my full playthrough. Apparently, it goes something like this: Level 1, then level 4, and finally level 5. However, what I did get to test felt and looked damn good!

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The Black Pits (Baldur’s Gate: Enhanced Edition) [Review]

The Black Pits is Beamdog’s arena expansion that came with Baldur’s Gate: Enhanced Edition when it was released years ago in 2012. And here I thought it was high time to finally try it out. Now, this little side-adventure isn’t much more than a string of fights put together, but it does have a story, and a prominent antagonist (Baeloth the Entertainer) that will make an appearance again in the future Beamdog releases (The Black Pits II: Gladiators of Thay and Siege of Dragonspear) and Baldur’s Gate: Enhanced Edition itself. Effort was made to at least have the main bad guy in a continuation of sorts, which is nice, as Baeloth is one of the best parts of this expansion besides the battles.

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Crypts Of Carith – Demo Impressions

Since we are on a blobber roll, why not try another one! And this time we are playing the Crypts Of Carith demo, a turn-based blobber made by a solo developer. Right off the bat, I can say that this game certainly tickles the dungeon-crawling itch. The visuals do not impress me much, as it frankly looks a bit drab and empty. Yet the gameplay, which is based on some kind of ruleset akin to Dungeons and Dragons, made me feel right at home with the combat and dice rolls. 

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