Warcraft II: Remastered – Orc Fest [Review]

Put on your troll-skin boots—it’s time to return to Azeroth, where the orcs are once again restless and in need of a lesson in etiquette. While Warcraft II: Remastered has seen a little more effort put into it than Warcraft I: Remastered, it still suffers from the same issue: cheap AI slop, masquerading as improvements. Now, to be fair, it runs better and much smoother than the original (I tried), but the new visuals and the upscaled CGI cutscenes are of poor quality. This means that the only part you pay for is the increased performance, as everything besides that is worse, or on the same level as the original.

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Warcraft I: Remastered – My liege? [Review]

I decided that I wanted to experience the canonical storyline of Warcraft up until World of Warcraft. Where else to start than the beginning with the first RTS game in this legendary franchise. Now, I’m not playing the original release, but a remaster simply called Warcraft I: Remastered—made by Blizzard themselves. While it left me with a disjointed feeling towards its presentation, it’s probably the best way to play the original campaign. Many mechanics have been made modern in terms of gameplay, like being able to select larger groups, and hot-key support. 

However, as mentioned, the presentation is questionable at best, with the “improved” graphics seemingly only getting a cheap AI upscaling instead of genuine care to keep the aesthetics and feel of the original game. So, is the remaster worth the trouble, or does it undermine its own legacy?

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D.O.R.F. Real-Time Strategic Conflict – Kickstarter!

This Kickstarter came as a surprise to me, as I thought D.O.R.F. was one of those games that was self‑financed and soon ready to go. But oh how wrong I was, because just recently they launched their Kickstarter campaign. It’s going really well at over 100% funded already when writing this post. This announcement also comes with a Kickstarter trailer, which you can watch after the click. It looks fantastic, appearing to become a great throwback to the RTS games of old. However, the estimated delivery date is Aug 2028.

Ouch! So it’s not a game around the corner exactly. But if you want them to take the project full‑time, make sure to send them some money!

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Crimson Freedom – what’s this?

Discovered the upcoming RTS Crimson Freedom by the all mysterious algorithm on Twitter (X)—and for once I can say it did a pretty good job. No societal decay shoved into my face today to increase my ever-growing despair for the future, just pure enjoyment—thanks Elon! Jokes aside, this is a pleasant surprise, because it looks great from a visual standpoint, in a setting that never fails: sci-fi war on Mars. Other things that make this a contender is that it’s singleplayer focused, with three distinct factions. And, the Steam page promises a focus on Macro, instead of Micro. Thank the Martian gods for that, as too much micro is a modern curse upon the RTS genre. Check out the cool gameplay trailer after the jump!

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Grey Goo – I Got Gooed

I was playing Grey Goo, thinking that this game is pretty good—not great but very entertaining. Casually planning out my review, perhaps as a forgotten RTS gem… but then it happened. I reached part three of the campaign, when the game jumps from one group to another—to the actual Grey Goo faction. And oh boy. The game is separated by three factions, with two of the factions being fairly grounded in some kind of abstract sci-fi terms—the Grey Goo group, however. It’s like a meme coming alive, as you literally play as an undefined, boring gelatinous mass of sludge with horrible gameplay mechanics.

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