The Tragedy at Deer Creek – Frontier Trauma [Review]

Put on your best jacket and a warm pair of socks because we are heading into the cold frontier! The Tragedy at Deer Creek is a point-and-click adventure title with a heavy focus on its story. While the gameplay, the presentation and the narrative are very competently made, I’m in the middle of how I ended up feeling for the game. That’s mostly for my general dislike of ghost stories, as they usually don’t work on me at all.

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Warcraft II: Remastered – Orc Fest [Review]

Put on your troll-skin boots—it’s time to return to Azeroth, where the orcs are once again restless and in need of a lesson in etiquette. While Warcraft II: Remastered has seen a little more effort put into it than Warcraft I: Remastered, it still suffers from the same issue: cheap AI slop, masquerading as improvements. Now, to be fair, it runs better and much smoother than the original (I tried), but the new visuals and the upscaled CGI cutscenes are of poor quality. This means that the only part you pay for is the increased performance, as everything besides that is worse, or on the same level as the original.

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Warcraft I: Remastered – My liege? [Review]

I decided that I wanted to experience the canonical storyline of Warcraft up until World of Warcraft. Where else to start than the beginning with the first RTS game in this legendary franchise. Now, I’m not playing the original release, but a remaster simply called Warcraft I: Remastered—made by Blizzard themselves. While it left me with a disjointed feeling towards its presentation, it’s probably the best way to play the original campaign. Many mechanics have been made modern in terms of gameplay, like being able to select larger groups, and hot-key support. 

However, as mentioned, the presentation is questionable at best, with the “improved” graphics seemingly only getting a cheap AI upscaling instead of genuine care to keep the aesthetics and feel of the original game. So, is the remaster worth the trouble, or does it undermine its own legacy?

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WarCraft Adventures: Lord of the Clans – Green and Mean [Review]

After many years of indecision, it was finally time to try the unreleased version of WarCraft Adventures: Lord of the Clans. It’s one of the games that made my Top 10 Saddest Game Cancellations, but it’s part of a rarity of cancelled games that’s actually playable with a complete story—thanks to having its beta leaked. The ever great modders and tinkerers of the PC gaming scene have restored it to a playable version, which is how I now got to ultimately play it. So, is it a long-lost tragedy that should have been released, or was it the right decision by Blizzard to drop it? Read and find out!

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