Onimusha: Warlords is an action-adventure/survival horror set in feudal Japan, which here, unlike real history is infested with demons and the mindless undead. It was made and released by Capcom back in 2001 for the Playstation 2. I do own the game on that system, but I decided to play it on the computer emulated with PCSX2. I had no trouble at all running it, the only setting I had changed was renderer to software. I played the game with a Playstation 4 controller plugged into the computer, which as usual matched all the in-game prompts and tutorials. In true survival horror fashion, the game has wonderful pre-rendered backgrounds with characters and monsters in 3D. Onimusha also controls like the olden days with tank controls, the sticks on the controller are unused – only the D-pad is used for movement. So, is it any good, and does it work as a survival horror in the veins of Resident Evil?
Continue readingArchive for Emulation
Onimusha: Warlords – Demons fear the Samurai
Posted in Console, Emulation, Playstation 2 with tags Action, Emulation, Review, Survival Horror on 24 December 2022 by ThomasDead Space: Extraction – Extract This!
Posted in Playstation 3, Console, Emulation with tags Action, Review, Emulation on 14 December 2022 by ThomasDead Space: Extraction is a rail shooter made by Visceral Games. It was released for the Wii, and Playstation 3 a few years ago. Since I don’t own any of these consoles I decided to play it on the PS3 emulator RPCS3 using a PS4 controller plugged into the computer. I had no issues at all, I didn’t even have to configure anything. It worked flawlessly right out of the box with the right buttons being presented on the screen for the tutorial stuff. The performance was also great with no visual glitches. So, while the gameplay isn’t much more than pointing, and pressing buttons to shoot aliens with the occasional reloading action, I got to say I had a grand time the few hours this game lasted.
Continue readingEternal Darkness: Sanity’s Requiem
Posted in Console, Emulation, Gamecube with tags Action, Emulation, Review, Survival Horror on 02 October 2022 by ThomasEternal Darkness is a Lovecraft-inspired survival horror from all the way back in 2002. It was made by Silicon Knights and released for Nintendo Gamecube only. However, thanks to emulators (Dolphin in this case), it’s possible for even me to play it without too much trouble. I did try it out when it was released, though, since I borrowed a friend’s Gamecube to play this game specifically and Resident Evil (the remaster). I don’t remember the reason, but I never got very far – I can only assume my focus was on finishing Resident Evil before I had to return the console. Anyway, here we are, and I have just completed Eternal Darkness, and what can I say? It’s a great addition to the genre, even if a bit linear at times. It did feel good to once again have to use tank controls and experience fixed camera angles. It’s kinda ironic because nowadays developers are hell-bent on cinematic experiences, yet, have totally ignored fixed camera angles, which to me personally feels very movie-like. If embraced, it would make their lives much easier since the game director has full control over what you will see and how.
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