I wouldn’t say he has impressed me much when it comes to modern times since some of the games he worked on are questionable at best. Nonetheless, I highly recommend giving the channel a watch! Maybe he will invest in a new better microphone too, if there is enough interest.
I do not usually do straight-up promotions for products, but seeing how cool this project is, I just had to. It’s a futuristic RPG/Survival Horror, as gritty as my egg-sandwiches with bacon, and oh boy does it look good. Check the video down below for some rusty space tunnel trudging.
I, like many others, am patiently waiting for Tempest Rising since it looks like a nice shot at doing a revival for the RTS genre. But who is even making this game? I sat on the loo and decided to check out some info on the phone about the game as you do, and I quickly noticed that it has two different developers. Not a great start I would say, a game split between two devs – how does that even work design-wise? Is it collaboration through and through, or do one design, and the other one the technical?
In a rather surprising move, the team behind Jagged Alliance 3 got the original designer (Ian Currie) of the Jagged Alliance game onboard. Going by the video released concerning this, he sure says all the right things, and it got me more excited than I used to be for this game. However, it’s unfortunately not a recipe for success as seen before with games like Phoenix Point with Julian Gollop at the helm. To be honest, it all has become a bit of a meme, especially for us that took part in the RPG Kickstarter revival. Still cool, though, and another interesting thing is that the lead designer seems to play and like Jagged Alliance 2 if you go by the video. He mentions he plays and finishes it at least once per year, so hopefully, his love for the game translates over to the sequel.