Mourning the Loss of An Era

I wasn’t too invested at the time, as I essentially skipped the sixth generation of consoles when those were the state of the art in gaming. I did know about them, of course, and I did play on them occasionally, over at friends or perhaps borrowing a console. But when the seventh and eighth generation came around, I was intrigued, and eventually got an Xbox 360 and a PlayStation 4—to once again join the console community with my own machine. 

Now, consoles have been part of me since earlier on too, but I feel those generations are more abstract, even if one knew about the eternal battle between Sega and Nintendo. The seventh and partly eighth generation made it feel more like a real thing, as suddenly keeping the games around even when completed had value in itself. The point I want to make: from being a magical backdrop when I was a kid, to something more tangible, purchased with my own money—consoles have always been there, regardless of where I was in life. But all that is coming to an end…  

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Michal Kicinski on buying GOG

Last week or so, Michal Kicinski, one of the original founders of GOG, bought out GOG from CD Projekt Red—making it a private company under the ownership of one. It was still private under CD Projekt Red, but it operated under a public company, which comes with uncertainty. Especially, when GOG showed not to be a company that exactly earns a lot of money. Shareholders hate that, so, it was just a matter of time before CD Projekt Red decided to cut them loose—to sell it to a horrible company that would have turned GOG into an abomination of a store within a year.

We got lucky here, let’s just say that, yet things are still uncertain—what kind of plans does Michal Kicinski have for the company? Could he be the chosen one, or is he just another rich villain—grabbing something good to corrupt it in making a quick buck? Well, we finally got an unofficial statement on the GOG forum by the man himself:

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Is gaming as we know it coming to an end?

Before I start my speculative rant, I just want to say that I’m no expert in any of this—this is just what I gather from reading news, and taking the temperature on the current console market (with PC hardware included) for the last couple of months. I try not to be all doom and gloom, but man, it’s hard not to! I think gaming, on both PC and consoles, the classical way, is coming to a brutal end, with a lot of suffering included.

It might not happen, with everything turning out just fine, like in the fairy tales of old. But if there is one thing life has taught me: happy endings are rare!

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The Mismanagement of PlayStation [Video]

I watched this video by YouTuber ZackLillipad while sipping on my morning coffee, and it hit me that I need to share this. ZackLillipad goes over the most likely reason Sony has had such a bad track record of first-party titles so far for the PlayStation 5. It mostly comes down to the disastrous decision of concentrating on the horrible genre of games: “live-service games,” like Concord. A title that got such bad public feedback, that Sony cancelled it after only two weeks—talk about money and time well-spent!

ZackLillipad goes much more in depth, and talks about all studios under the Sony umbrella—what they have been doing, instead of creating great games for us to play. And it’s kinda nightmarish, going by management standards. Video after the jump!

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Stop Killing Games – Video Games Europe response

As many of you might have noticed, the Stop Killing Games movement created by Ross Scott has reached over 1 million signatures, forcing the European Commission to take a look at the issue. The movement is altogether good, despite what certain questionable YouTube e-celebs say about it. Essentially, it’s a big consumer movement, trying to make sure we get to keep playing the games we buy, without dystopian publisher interference. Like removing access to our purchases. However, that is not my main concern with this post…

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