It’s funny playing Titanfall 2 after completing Star Wars Jedi Survivor (and Fallen Order) since half the gameplay in Star Wars Jedi Survivor is lifted from this game. The wall running is a copied mechanic with the only difference being that you do it in third person. It has the same funky unrealistic level design that for the most part makes no sense. And it has the same kind of boring generic story that I couldn’t wait for it to finish. Actually, I think Jedi Survivor wins out on this one, Titanfall 2 is just pure suffering when it comes to the narrative. Star Wars Jedi Survivor had me at least a little interested at the end, but then again, it has a famous franchise to fall back on. Titanfall does not.
Continue reading “Titanfall 2 – Colony Generic”Star Wars Battlefront II – Return to Mission Area!
This will be a review of the Main Story (yes, it’s called that) and the campaign Resurrection, which was added in a free patch. I have tried multiplayer before, but it’s just not for me. It’s too brain-dead and simple, so the focus will be on the two campaigns that came with the game. Star Wars Battlefront II starts in the Imperial age and lasts up to the god-awful First Order trilogy. You know the one, it has the discount emo Vader in the form of Kylo Ren.
Continue reading “Star Wars Battlefront II – Return to Mission Area!”Timothy Cain YouTube channel
Just want to give a small tip here. It seems Timothy Cain of legendary games such as Fallout and Arcanum: Of Steamworks & Magick Obscura has started a YouTube channel where he answers questions, and goes over development issues on the games he has worked on. Very interesting stuff, if you have any kind of interest in CRPGs.
I wouldn’t say he has impressed me much when it comes to modern times since some of the games he worked on are questionable at best. Nonetheless, I highly recommend giving the channel a watch! Maybe he will invest in a new better microphone too, if there is enough interest.
Food for the Soul (gamer style) – Volume Four
Time for another session of gaming music, and why not start with the excellent intro tune to Syndicate Wars. Yes, Syndicate tops the list again.
It’s a bit of a weird one for sure, however, it sets the tone perfectly for this mysterious corporate cyberpunk hellscape that is the future. A future we all have to hope doesn’t come to pass.
Continue reading “Food for the Soul (gamer style) – Volume Four”Star Wars Jedi Survivor – Master of Parkour
In my Quick Impressions of Star Wars Jedi: Survivor, I wasn’t very impressed by the game, but I went back in and to my surprise, I started to enjoy myself… a bit at least. The things I brought up in that post still stand, though. Actually, things get worse from that point on. It becomes even more “anime” and absurd, with the addition of another problem; a disconnect from story to gameplay, and vice versa. The story and cut-scenes are presented rather realistic within the setting, however, the gameplay turns crazier and crazier the further you get into the story. Hence the disconnect, and to me this is usually immersion shattering, especially when cut-scenes dictate how my character acts. Like when taking a wound, but just moments before I could eat blaster fire all day. The game is filled with issues like this, and this is on top of the things I already mentioned in my quick impressions.
Continue reading “Star Wars Jedi Survivor – Master of Parkour”