Crypts Of Carith – Demo Impressions

Since we are on a blobber roll, why not try another one! And this time we are playing the Crypts Of Carith demo, a turn-based blobber made by a solo developer. Right off the bat, I can say that this game certainly tickles the dungeon-crawling itch. The visuals do not impress me much, as it frankly looks a bit drab and empty. Yet the gameplay, which is based on some kind of ruleset akin to Dungeons and Dragons, made me feel right at home with the combat and dice rolls. 

Continue reading “Crypts Of Carith – Demo Impressions” →

Dverghold – Dwarf Digging [Early Access Impressions]

If I got a coin every time the dwarves dug too greedily, I would have zero coins, since they would nick them too. This will not be a full review of Dverghold, since this Early Access release is far from finished. And I don’t mean buggy, as it’s actually very polished and stable, but there are camp followers that should serve a role but offer nothing at the moment. This means that I’d rather stop now and wait for the complete experience instead of spoiling the game piecemeal. Even so, let’s go over my impression of this EA release!

Continue reading “Dverghold – Dwarf Digging [Early Access Impressions]” →

The Alters – Are You Me? [Field Report]

This will not be a review, since I haven’t finished the game yet. Yet, I find myself compelled to talk about The Alters. I’m not going to go into too many mechanics, as I mostly want to talk about the impressive narrative structure. I’m not sure if I have actually experienced anything similar. Not in this genre at least, which is some kind of base-building/management game. 

Continue reading “The Alters – Are You Me? [Field Report]” →

Dverghold – Early Access Release Date [Trailer]

Back in February this year, I gave the Dverghold demo a go and found it very appealing in both gameplay/mechanics and retro visual style. In other words: it was something to look forward to—if you enjoy blobbers, that is. And now a release date has been announced, which is closer than I expected: July 22, 2026. It comes with one drawback, though—an Early Access release. 

It will be released in an unfinished state, but it will contain Chapter 1 of the story. I just hope it’s a success so we actually get to see the completion of the game—because EA, in the context of an indie developer, is truly a double-edged sword for early adopters. But I believe in Kvltgames!

Continue reading “Dverghold – Early Access Release Date [Trailer]” →

EXODUS – Extended Gameplay Reveal [Gameplay trailer]

Is EXODUS the new Mass Effect? If we go by this twenty-minute narrated gameplay demonstration, there is a pretty good chance it is. Before watching this video, I honestly thought EXODUS was a semi-dead AAA project (like most of them). You know how it is—while it got the mechanics and gameplay down, it’s looking absolutely soulless yet here we are now. It actually comes off as genuinely fun, with a strange future to explore (sentient animals, anyone?), good third-person pop-a-mole combat (even has stealth), and classic choices & consequences to ponder.

Now, this could be a highly curated slice of gameplay, which it probably is, but I can’t help getting a bit hyped. I need a new massive third-person space-opera shooter to explore! Check out the video after the jump!

Continue reading “EXODUS – Extended Gameplay Reveal [Gameplay trailer]” →