The Fall of the Dungeon Guardians – A Quick Look

I have not finished The Fall of the Dungeon Guardians yet, so this won’t be a proper review. I have a feeling it’s going to take me a long while to do so, but I already want to give my thoughts / praise for the game. I have made it halfway through so far, and it has been a blast. It’s also incredibly brutal occasionally. I can easily say that I overvalued my abilities of succeeding in old-school RPGs (going by the mechanics). I started on “hard”, with me quickly being put in my place. However, it’s in no way impossible, and it’s actually not that advanced – it’s just a good challenge. 

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Last Train Home – Go East, to go West

The Christmas game is here, if you don’t mind the blood, the civilian casualties, and the general horrors of war. Beyond that, it has snow and that is good enough for me! Last Train Home is somewhat of an X-com title, in that you control a “base”, build it up, and equip your men in wait for harder tasks—with the mix of Men of War inspired real-time combat when it comes to the fighting. Does it work, and is it fun? Well, let’s get into that, but first a bit about the story.

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