Star Wars: Republic Commando – Are you clone enough?

Welcome to the Republic soldier! It seems your clone is a step above the rest. Don’t ask me to explain it, considering you are all clones of the same guy, but anyway. You will be part of Delta Squad. A super heavy commando unit, equipped for anything, both mentally, and equipment-wise. So, suit up and join the rest of your team! If you always wanted to terminate droids and Trandoshans with extreme prejudice, install Star Wars: Republic Commando now, because this is what you will be doing for the next ten hours – in fairly entertaining ways, must be added.

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Fernando Pereira [Ularis Badler] (Archrebel Tactics) – Interview

Welcome to an interview with Fernando Pereira, the solo developer behind the studio Ularis Badler. He is currently busy working on the impressive squad-based tactical game Archrebel Tactics. The demo left me impressed, and if you want to give it a go yourself, you can find it here. Now for the interview.

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Archrebel Tactics – Demo Impressions [Round 2]

I decided to give the Archrebel Tactics demo another go since no ironman nor demo length or difficulty should stop me! And I’m glad I did because my second go at the demo showed me even greater potential when it comes to the tactical aspect. I especially liked the indoor base fighting, particularly the moment when I blasted the behemoth alien with a well-aimed explosive rocket down a dimly lit corridor.

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Archrebel Tactics – Demo Impressions

The demo for Archrebel Tactics is out! While I did like it, as I see massive potential from a tactical viewpoint for the full release, I did find the demo a bit on the difficult and sadly annoying side. Now, my issues stem mostly from it being a demo, with heavy tutorials – that to be fair are excellent, but get a bit vexing on repeat playthroughs. The reason the demo gets to me is that it’s ironman, with a score being given to you if you finish the mission. The scoring is pretty cool, but man, no reloading in combination with the relentless difficulty does put a hamper on things when you just want to try things out and learn how the game works.

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Homefront: The Voice of Freedom by John Milius & Raymond Benson [Book Review]

In my Homefront review, I complained that it didn’t seem very feasible that it was the North Koreans that attacked the USA instead of China. However, the prequel book Homefront: The Voice of Freedom goes into much more detail on the reasons why and how. It makes the idea of North Korea attacking a USA that is on its last legs way more plausible. I was admittedly impressed by how much the book focuses on this aspect, as in building up why things are as they are. Everything from geopolitics to the economics of the world, and the new scary tech within it. While it doesn’t reach the style of Tom Clancy fully, it gave me strong vibes of it.

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