Crysis – Living Nomad

After 17 years, I can finally run Crysis on the highest setting. Rejoice! Jokes aside, it’s actually still a fairly demanding game, as I got a few dips and crashes near the end when a billion things tried to kill me and each other at the same time. However, it’s a game that still impresses, considering its age, with how modern it feels – filled with tech that is not so common nowadays. For example, the incredible physics and the AI for the enemy. Another big plus is that it was made for PC, which comes through with its easy and smooth controls (remember using Q & E for leaning?). A few things are missing, like the option of making crouching a toggle. It would have made life a little easier, seeing how much crab-walking you will do to avoid detection. Then we have the story.

Continue reading “Crysis – Living Nomad”

Tempest Rising – Demo Impressions

I have written about Tempest Rising before, but mostly out of my fears of it being passed off as shovelware or just being shoddily made. While I think I have been proven wrong by testing out the new demo they put out (that goes away on the 22nd), at least when it comes to the presentation, I did find the gameplay somewhat limited. It’s mostly just a rehash of old stuff, but in a fancy new engine. In some aspects, it’s a step back, since for example, you can’t garrison infantry in civilian buildings which have become a standard feature.

Continue reading “Tempest Rising – Demo Impressions”

Enoch : Children of Fate – Demo Impressions

How about a dystopian noir cyber-thriller point & click game in the style of the excellent graphic adventure, Technobabylon? Now, Enoch: Children of Fate is not made by the same developer, but the visual style and the moody atmosphere is very similar. And that’s an excellent thing. The demo isn’t long. However, my time spent with it was enough to hook me into the mood for an atmospheric detective story. So, it was a sad thing when the demo finally ended. 

Continue reading “Enoch : Children of Fate – Demo Impressions”

Starship Troopers: Terran Command [DLC] Urban Onslaught – Real Estate Wars

The Mobile Infantry once again need you to help fight the invaders. They have attacked the sprawling metropolis of Mahanagar, and the local police force requires all the help they can get. Yes, we know that a flying bug snatched your arm on Kwalasha, and that lava burned off your legs on Gehenna—but we got nobody else to send, and if you don’t step up to the cause, the population of Mahanagar will perish to the ugly bugs!

Welcome to Starship Troopers: Terran Command – Urban Onslaught. As the name of the DLC might tell, this DLC is focused on claustrophobic city combat. It’s more of the same, but with new units, and a new fun campaign! So, settle up, we got more insects to squash.

Continue reading “Starship Troopers: Terran Command [DLC] Urban Onslaught – Real Estate Wars”