Echoes of the Living – Early Access Impressions

Let’s just start by saying: Wow, what a conflicting experience Echoes of the Living has been. While the devs (a couple) behind the game really poured everything they’ve got into the game, and succeeded going by classic survival horror standards—I can’t help but feel a peculiar tedium wash over me after giving it eight hours. Hence, my inner conflict. See, I recognize it’s a well-made game (especially after the major 0.1 Save update), but my mind just constantly wanders off during play—hitting me with questions like: Am I wasting my time here?

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NORSE: Oath of Blood – Viking Retribution [Review]

The Viking saga NORSE: Oath of Blood is here, and it’s primarily a bitter tale of revenge—fitting for the historical theme of the game. When I tried the demo, I came to like it, but it was clear to me that it needed a lot of polish and optimization. Did they succeed? Not quite, in any real sense to be totally honest. I was expecting a Viking X-com, but instead got a very linear experience with a heavy focus on narrative and cutscenes.

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Starship Troopers: Ultimate Bug War! – Demo Impressions

The eternal enemy of the human race is once again back to torment us. This time in the style of a chaotic retro shooter with a ton of gore—human and insect alike! Welcome to the demo of Starship Troopers: Ultimate Bug War! My impression after playing the demo is: this will not be known for its story, except that the bugs need a good stomping.

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Menace – Early Access Impressions

The early access release of Menace is here, and after giving it twenty sweaty coffee-infused hours like the nerd that I am—I’m ready to give my first early impressions. While I do feel it’s a much better experience than the demo, since we are actually in control of progression and the campaign now—sadly, my issues with the general gameplay remain. This means that the combat is still mostly abstracted, with a strong wargame (board-game) feeling that work against the immersion in parts.

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