Lands Of Lore: The Throne of Chaos – Old Hag Terror

It was finally time to play and finish one of the classic RPG blobbers: namely Lands Of Lore – The Throne of Chaos by the legendary Westwood Studios. Now, while it’s certainly an RPG by design, I can’t help feeling that it plays more like an advanced adventure title, than a “true” RPG. This might sound heretical to some, and I don’t blame the people throwing that word my way. However, I felt it lacked story decisions when it comes to the plot, stats to gawk at, and character building when it comes to the combat.

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Dungeons & Dragons: Warriors of the Eternal Sun – Sunglasses Required

How about some 16-bit Mega Drive (Genesis in US) D&D? Dungeons & Dragons: Warriors of the Eternal Sun might not be a masterpiece, but it sure has charm! It was a very fascinating experience playing it, because I had no idea they even made D&D RPGs for the Mega Drive, and above all, not the blobber kind, with top-down turn-based combat and exploration (think Ultima 6). 

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The Fall of the Dungeon Guardians – A Quick Look

I have not finished The Fall of the Dungeon Guardians yet, so this won’t be a proper review. I have a feeling it’s going to take me a long while to do so, but I already want to give my thoughts / praise for the game. I have made it halfway through so far, and it has been a blast. It’s also incredibly brutal occasionally. I can easily say that I overvalued my abilities of succeeding in old-school RPGs (going by the mechanics). I started on “hard”, with me quickly being put in my place. However, it’s in no way impossible, and it’s actually not that advanced – it’s just a good challenge. 

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