My Top 10 Saddest Game Cancellations

Being a gamer at heart, the cancellation of a title you follow is truly one of the saddest things that can happen. Most of the time, it involves a slow fade into obscurity until one day you randomly come to think; “whatever happened to this game?”. Then you look it up on google, and are met with the headlines: Name-of-cool-game CANCELLED, everyone involved fired (presumed dead), and studio buried under a mountain of debt!

Recognize it? I sure do, so here are my top 10 saddest game cancellations that I feel were and are a real loss for the gaming community. However, it should be noted that the cancelled projects I picked for this list are games that personally resonated with me. Titles that had my eyes on their development—that for one reason or another were scrapped. It’s not a list of the most objectively important games, or some such, except for me (and maybe you), that is!

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Resident Evil: The Lost City of America [Video]

Fetch your popcorn! A fantastic Resident Evil lore video by VF86 TV has arrived that tells the tale of Raccoon City in the style of a late night true-crime documentary. Serious effort has gone into the production, which makes it feel like the real thing. It’s eerily immersive, with slick editing, music and voice-acting—in other words: top-notch stuff if you want something spooky to watch for the month of October. You can check out the film after the jump!

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The Evolution of Piranha Bytes’ Game Engine

I read a fascinating article the other day about the history and evolution of the engine created and used by the legendary developers Piranha Bytes, and well, I thought I would share. It’s called: Ore to Elex – A short history of the engine in Piranha Bytes’ games, and is written for the fan site World of Elex by Ravenhearth.

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Is gaming as we know it coming to an end?

Before I start my speculative rant, I just want to say that I’m no expert in any of this—this is just what I gather from reading news, and taking the temperature on the current console market (with PC hardware included) for the last couple of months. I try not to be all doom and gloom, but man, it’s hard not to! I think gaming, on both PC and consoles, the classical way, is coming to a brutal end, with a lot of suffering included.

It might not happen, with everything turning out just fine, like in the fairy tales of old. But if there is one thing life has taught me: happy endings are rare!

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The Mismanagement of PlayStation [Video]

I watched this video by YouTuber ZackLillipad while sipping on my morning coffee, and it hit me that I need to share this. ZackLillipad goes over the most likely reason Sony has had such a bad track record of first-party titles so far for the PlayStation 5. It mostly comes down to the disastrous decision of concentrating on the horrible genre of games: “live-service games,” like Concord. A title that got such bad public feedback, that Sony cancelled it after only two weeks—talk about money and time well-spent!

ZackLillipad goes much more in depth, and talks about all studios under the Sony umbrella—what they have been doing, instead of creating great games for us to play. And it’s kinda nightmarish, going by management standards. Video after the jump!

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