Pulsebreaker – Demo Impressions

Wow, the Pulsebreaker demo really impressed me. If we start with the typical aspects of a classic Resident Evil survival-horror clone, it has everything that is needed. The game has a moody, short outbreak story, a dirty urban location to navigate, and zombies that just feel right for the genre. However, what Pulsebreaker also has is a somewhat innovative skill-based combat system, on top of the standard stop-and-shoot approach.

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About Fishing – Demo Impressions

Finally, a fishing game in the style of the TV show Twin Peaks. If you ever dreamt about fishing while being in a cozy, yet slightly unsettling dream—now, your time is here in About Fishing. While it has an esoteric feeling in the story and world—you actually need to have patience like a true fisherman, too, as fishing is the main gameplay.

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HellSlave II: Judgment of the Archon – Demo Impressions

Welcome to the grey hellscape that is Earth—at least, that’s how I understand it. Our dear Earth has been completely ravaged by a group of demon lords, hell-bent on turning our blue little planet to into a pile of ash. But don’t fret—the mystical (good?) demon is here to provide humanity with one final chance (aka you)! HellSlave II: Judgment of the Archon is a turn-based dungeon crawler that works as a blobber of one. So no party—it’s solo time, baby! 

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007 First Light – An Update of Despair

I’m actually taken aback a little by how I feel about 007 First Light, and usually I’m pretty lenient towards these movie‑type games. Let’s just say if the story and the presentation dazzle me (jingle keys!) with a semi-competent gameplay loop, I’m essentially sold. So, while 007 First Light sure has the presentation down, and most of the moment-to-moment action gameplay—I’m having a serious issue motivating myself to continue Bond’s adventure.

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007 First Light – First Impressions

007 First Light is here and, technically, it’s a marvel of programming engineering and semi-competent gameplay design (at least half the time). It runs like a dream and looks the part too. However, as with all dreams, it’s easy to wake up and be ripped out of the state of bliss—meaning: it’s got problems.

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Xenonauts 2 – DLC confirmed?

In their latest patch notes, the devs let us know that the team behind it wants to continue making content for Xenonauts 2.

Now the dust has started to settle on the 1.0 launch, we’ve taken some time to collect our thoughts—and everyone on the team is indeed keen to continue expanding the game via DLC

So, I assume with that tidbit the game sold well enough to warrant DLCs, which is excellent news for us alien blasters. Continued support is great by itself, but hearing that tactical games like Xenonuats 2 are still viable in this world of endless Fortnite clones soothes my heart. That’s all, folks!