Jagged Alliance 3 – Abandoned? [Video]

One of the best franchise revivals in recent times was Jagged Alliance 3, which had its release three years ago. Time flies, huh? Jagged Alliance 3 was a good game, so naturally most of us expected that the franchise wouldn’t go dormant again so soon after such a strong resurrection, but it did. And honestly, it’s a complete and utter waste, considering how cool the series is, and how good a job the developer Haemimont Games did. Not one DLC, not even a single word about the future of the franchise. In this excellent video by Kordanor’s Gaming Lair—Kordanor (he kinda looks like a JA merc) talks about these issues: why things stalled, and what to expect.

It’s mostly speculation, of course, but he does clear up a few things. Such as who owns what now (IP, dev team), a fact that makes this much more complicated than one thinks. The future isn’t looking too bright though… Video after the jump!

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The lack of Stealth in a Vampire game…

I have been trying out the newly released RPG The Blood of Dawnwalker, and the lack of any kind of stealth in this game is an incredibly missed opportunity that would have added an excellent thematic gameplay mechanic. Instead, if it’s scripted not to do so, you will have to fight your way in or out of a situation every time.

While this is clearly a skill issue from my part, I find the combat incredibly awkward. This is mostly due to a spastic camera and the brutal action‑based combat, where you are supposed to block, dodge, and kill multiple opponents on a regular basis. And well, it’s just too hard for an old fella like me, yet I can play Mount & Blade II: Bannerlord without trouble using manual blocks. I’m not sure what is going on here, outside of having a difficult time focusing on what’s happening in a skirmish, visually. Anyhow…

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