Swordhaven: Iron Conspiracy – New upcoming RPG!

Swordhaven: Iron Conspiracy is a new upcoming RPG that takes heavy inspiration from the first (and best) Baldur’s Gate. It’s made by the developers AtomTeam, which in the past has created such titles as ATOM RPG: Post-apocalyptic indie game and ATOM RPG: Trudograd. So, it’s not some random dudes trying to break in with the fancy idea of RPG throwback – it’s a genuine thing that gives me confidence that it will be a fine product. They recently released a gameplay trailer that you can watch below.

Continue reading “Swordhaven: Iron Conspiracy – New upcoming RPG!”

Terminator: Dark Fate – Defiance (still not a review)

As promised, I decided to give Terminator: Dark Fate – Defiance another go, and right from the onset, I felt way more in tune with the gameplay and story. In other words, I was having fun, even on realistic, which is the hardest difficulty setting. On a side note, the reason I play on “realistic” is that I don’t enjoy it when games give me extra protection. In realistic mode, everyone takes the same amount of damage. It’s something of a pet peeve of mine. I even made a mod back in the day for Men of War: Assault Squad 2 since its difficulty slider was broken. In that game, your men are basically super soldiers from a Marvel movie, and if you increase the difficulty, which to be fair fixes the issue, the game starts to spam enemy tanks every ten seconds. Not so much fun. I fixed this in my mod by making equal and fair damage across the board for all units on lower difficulties. No bonuses and no spam! Anyway, back to Terminator.

Continue reading “Terminator: Dark Fate – Defiance (still not a review)”