Colony Ship – A few thoughts

I’m sorry for teasing a review like this, but as it is, I’m not sure there will be one. See, this game is just not made for me, at all. If it was a CYOA (Choose Your Own Adventure) instead of being classified as an RPG, I wouldn’t have any problems with the game. However, it isn’t. Colony Ship is much like Iron Tower Studios’ former game The Age of Decadence – in that it’s very rigid when it comes to class building, progression, and skill checks. Maybe less so, but the fundamental game design remains the same. An additional note to this article that should be regarded; Don’t treat this piece as a final critique, as I don’t know if any of my observations change for the better later in the game. These are just my initial observations and thoughts.

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