USC: Counterforce looks like a game that could be made for me considering its theme – space marines fighting aliens in space. Unfortunately, it is not, and left me rather unimpressed. The demo starts with a tutorial that explains one million and a half things, and it all seems rather complex, however, as soon as you know the controls it’s rather basic. You can argue that the classic X-com game is also rather basic, but what that game does that is missing from USC: Counterforce is simulated systems – like weapon projectiles. This makes Counterforce have more in common with the modern iteration of X-com than the original, which is disappointing and makes for pretty boring gameplay.
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