Tenebris: Terra Incognita – Early Access Impressions

It’s time to return to the bug infested hellhole of Tenebris. Limbs will be lost, and eyes will be poked out. This is truly a place of horror, and crippled soldiers seeking injury pay. In other words: Tenebris: Terra Incognita will make a man out of you, or well, less of a man. If you suffer from entomophobia, stay away! I played the demo when that was released, which I wrote about here. My impressions from the demo were very favorable, so does the full release live up to the hype? Full release as far as Early Access will take you. Meaning, it’s missing a few crucial parts, like a complete campaign, and a few soldier classes. It’s expected to be in Early Access for one year. Anyway, let’s check it out.

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Vampire Syndicate: Gangs of MoonFall – Kickstarter

It’s time to once again promote a Kickstarter. This time, it’s the vampire cyberpunk RPG Vampire Syndicate: Gangs of MoonFall. It seems very ambitious coming from a solo dev, but from what is shown it looks impressive already. It’s a mix of first/third-person exploration with top-down turn-based combat taking place in some kind of cyberpunk dystopian nightmare, with vampires. Right up my alley. I should warn though, there will be explicit sexual themes in the game; in other words hardcore porn. However, going by what the developer told me, you don’t have to interact with that aspect of the game. I’m not personally into sex-games, so I’m glad that the “degeneracy” is a choice! 

You can find the Kickstarter here, and you can find the game’s Steam page here (You must be logged in to see the page, because of age restriction). And by looking at the status of the Kickstarter, it’s more than eighty percent completed already. So, this is most likely a done deal already, but that shouldn’t hinder you from putting in some money, if the title interests you.

Realms Beyond: Ashes of the Fallen – Interview with the lead writer

Realms Beyond: Ashes of the Fallen is one of the biggest cRPG disappointments in recent years. Not because it was bad, or anything like that. The reason it was a disaster is that it got put on ice permanently before it had a chance to wow anyone. It was a Kickstarter success, but unfortunately, the development petered out. It’s unclear as to why, but as game development goes, financial issues were probably one of the problems.

However, I got the opportunity to talk to the mysterious lead writer of the project, who wanted to remain anonymous. The person in question won’t be elaborating much on why Realms Beyond is currently dead in the water, seeing as the focus of the interview will be mainly on the writing.

So, welcome to an interview with the lead writer of Realms Beyond. It’s time to find out what this game was all about, and what kind of grand narrative we are sadly missing out on.

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