SKALD: Against the Black Priory – Tentacle Island

Polish your sword, and stock up on the travel weed, because it’s time to explore the cursed islands of SKALD: Against the Black Priory. While I don’t have much of a personal nostalgia connected to the Commodore 64, the graphics still manage to warm me in its low-pixelated glory of the past. However, it’s not without issues, as the amount of detail can actually be a detriment on this somewhat humble scale. At times it’s hard to distinguish the environment, seeing where you can or can’t go. It means when playing with a keyboard, you will have to prepare yourself to slam into objects like a bumper car trapped inside a tiny arena with randomly placed walls all over. Outside of that, it’s a pretty fine party-based adventure in the style of classic Dungeons and Dragons fantasy.

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Swordhaven: Iron Conspiracy is a go!

Oh yeah, baby! I’m a bit late to the party, but it seems the AtomTeam made it. Swordhaven is fully financed through Kickstarter with about 67 hours to go from the posting of this article. I noticed that they already managed to hit one stretch goal – a player base. Not sure how excited I am about that particular addition since most RPGs that have some kind of home usually feel a bit undercooked. However, I’m glad to see they are making a few more bucks on top of what they wanted. Now to see if they can reach the next stretch goal – Cursed City. Which I have to admit sounds much more enticing, maybe because I live in one in real life. Who knows? Anyway, I’m happy to see they made it. Now the eternal wait begins.