Star Trek – Redshirt Genocide [Review]

Star Trek caught a lot of flak when it was released back in 2013. It was a broken and boring game with supposedly no redeemable features at all, according to game journalists at the time. So, it was a given I had to try it. But first, before we get into the game, I want to say that I’m not the biggest fan of the Kelvin Star Trek universe which this game is set in. It’s too flashy, with focus on action, and making everything typical “Hollywood”, instead of the cerebral entertainment of the old show.

Despite that, I had to give it a go, since I have a soft-spot for third-person cover-based shooters, and military science-fiction. Yes, I’m a pop-a-moler at heart, or at least partly.

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Swordhaven: Iron Conspiracy – Side-quests or Die! [Review]

Welcome to AtomTeam’s third RPG: Swordhaven: Iron Conspiracy. If you have played any of their former projects, like ATOM RPG: Post-apocalyptic indie game, or ATOM RPG Trudograd, you know what to expect here. It’s essentially the same type of roleplaying experience—created in the same engine, following the established structure, and gameplay mechanics they created. However, this time they are ditching the radiated wasteland for a lush low-fantasy medieval world, where the sword rules instead of the rifle.

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Hypogea — Vaulting for Freedom [Review]

Who knew that even robots made for war and industry don’t like to live in vast underground rusty metallic tunnels—left to rot after the end of humanity. I can’t say I blame the poor things, since while these massive subterranean constructions look wondrous and are very atmospheric—they have an air of decay to them, as they’re all that’s left of a bygone era. With that, welcome to the review of Hypogea, which is a moody third-person platformer set underground, with no voice-acting, and no enemies—except the water that will rust your bolts within seconds if you miss that crucial jump!

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Syndicate – Corporate Assassin [Review]

Syndicate is the 3D visualization in the form of a first-person-shooter and reboot of the classic game from 1993 with the same name. While I think Starbreeze (the devs) managed to capture cyberpunk aesthetics and the dystopian corporate warfare, the story could have been a lot better. It’s somewhat disappointing, considering the rich setting the game has to pick from. What’s much better is the gameplay. However, this part is not without problems either, even if it’s fun. Before diving into the story and gameplay details, we will have to go over some technical hurdles!

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Arma Reforger: Operation Omega – Back to 1989, baby! [Review]

Finally, Bohemia Interactive decided to release something for us single-player addicts—in the form of a mini-campaign doing commando stuff behind enemy lines. This, naturally, caught my attention, since so far the multiplayer-focused Arma Reforger has not interested me much—beyond a vague curiosity in testing the new and supposed improved engine, that is. So, was it worth the purchase? Read and find out!

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