UnderRail 2: Infusion [Lands on Steam]

UnderRail 2: Infusion finally gets a Steam page, which I assume means a release is imminent. With imminent, I mean, five to ten years. Because if it’s something the developer, Stygian Software, are not known for: It’s speed. Jokes aside, the game is looking great. Just check out that juicy trailer (is that ragdoll effects?), and the GIFs presented on the store page. The crafting system looks like something else, both visually and mechanically. I know I’m going to spend a lot of time on that, tweaking my gun until perfect killing potential is achieved. 

What I noticed is that the title got “2” now. I might be behind on the lore here, but I thought Infusion was going to be a spin-off, and not a true sequel. This is new information to me. A sequel comes with somewhat bigger expectations, but I don’t doubt that Stygian is up to the task! Release date is set to “to be announced”, so probably a while out. Yet, it certainly feels closer than before!

Mars Tactics – New trailer and Release Date!

Ah, Mars Tactics, one of those high-potential games I played at random during one of Steam’s Next Fest demo parties. Yeah, let’s see—yes, all the way back in 2023. Well, I’m happy to announce progress has been made since. Lots of work has gone into the strategic map, and the turn-based combat itself, as you can see in the trailer provided down below. 

What’s most interesting here, beyond the new tidbits of gameplay shown (that robot!), is that a release date has been set. This comes with both good and bad news. The good: release is in May 2026. So, a while out, but not overwhelmingly so. The bad: it’s an Early Access title. And with that, I can only suspect that the complete package won’t arrive until 2027 or something like that. But hey, at least we are getting a taste, because the turn-based combat was fun in the demo, and the setting is very cool—which reminds me of the faction wars in Total Recall. Kuato lives! Check the trailer after the jump, as usual.

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Sword Hero demo – Success and future

It seems the Sword Hero demo was met with a lot of positivity by the public, which makes me happy, as the potential here for a solid action/rpg is huge. The developer has some interesting plans for the future. I thought the Kickstarter would be next on the list, but it isn’t. Work on the Alpha build takes priority, to have something more substantial for the Alpha backers when it releases. This means that the Kickstarter won’t launch until next year, January. Some time until then, in other words.

It makes sense, though, but I was sure the demo was the one showcase for Kickstarter. However, it doesn’t matter that much to me, beyond that it was a success. It would have been a waste to see all that potential run out into the sand. If you want to see his roadmap for the future, I have linked a picture after the jump! 

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D.O.R.F – Infantry Combat [Trailer]

D.O.R.F is an upcoming indie RTS of the classic nature (think 90s) that I haven’t posted about before. However, I thought it was high time now with their latest trailer that focuses on the infantry aspect – my favorite aspect of any RTS. The trailer showcases their usefulness, how they might be used during play, and how much punishment they can take before the eternal oblivion embraces them. Things are looking good, and it seems tactics might actually be a thing, instead of just right-clicking for the blob to consume everything labeled “enemy”.

The combat actually reminds me of Blitzkrieg, in visual sprites, and animations, including the gameplay. It’s a realistic approach, but with the reins fairly loose to give the poor digital men a fighting chance. Check out the trailer after the jump!

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WOLFHOUND – WW2 Metroidvania [Trailer]

Saw this trailer for WOLFHOUND coming out of The Mix by pure chance. And what can I say? It looks really damn intriguing. It will for you too, if you, like me, enjoy the WW2 setting combined with the mysterious occult. Being a 2D Metroidvania platformer on top of that is a bonus, since who doesn’t love that genre? However, what sets it apart for me, which falls under personal criteria, is that the controls look tight and that it offers great retro visuals. That WOLFHOUND surely does, going by the slick trailer.

It seems like you will be fighting creatures from the cosmic void, Nazi machines created for destruction, and regular old grunts, looking to survive just like the protagonist. According to a press release I found, it’s still some way off, being planned for release in 2026. But time flies, right? Even so, it’s something to look forward to. Trailer after the click!

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