Sword Hero demo – Success and future

It seems the Sword Hero demo was met with a lot of positivity by the public, which makes me happy, as the potential here for a solid action/rpg is huge. The developer has some interesting plans for the future. I thought the Kickstarter would be next on the list, but it isn’t. Work on the Alpha build takes priority, to have something more substantial for the Alpha backers when it releases. This means that the Kickstarter won’t launch until next year, January. Some time until then, in other words.

It makes sense, though, but I was sure the demo was the one showcase for Kickstarter. However, it doesn’t matter that much to me, beyond that it was a success. It would have been a waste to see all that potential run out into the sand. If you want to see his roadmap for the future, I have linked a picture after the jump! 

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D.O.R.F – Infantry Combat [Trailer]

D.O.R.F is an upcoming indie RTS of the classic nature (think 90s) that I haven’t posted about before. However, I thought it was high time now with their latest trailer that focuses on the infantry aspect – my favorite aspect of any RTS. The trailer showcases their usefulness, how they might be used during play, and how much punishment they can take before the eternal oblivion embraces them. Things are looking good, and it seems tactics might actually be a thing, instead of just right-clicking for the blob to consume everything labeled “enemy”.

The combat actually reminds me of Blitzkrieg, in visual sprites, and animations, including the gameplay. It’s a realistic approach, but with the reins fairly loose to give the poor digital men a fighting chance. Check out the trailer after the jump!

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WOLFHOUND – WW2 Metroidvania [Trailer]

Saw this trailer for WOLFHOUND coming out of The Mix by pure chance. And what can I say? It looks really damn intriguing. It will for you too, if you, like me, enjoy the WW2 setting combined with the mysterious occult. Being a 2D Metroidvania platformer on top of that is a bonus, since who doesn’t love that genre? However, what sets it apart for me, which falls under personal criteria, is that the controls look tight and that it offers great retro visuals. That WOLFHOUND surely does, going by the slick trailer.

It seems like you will be fighting creatures from the cosmic void, Nazi machines created for destruction, and regular old grunts, looking to survive just like the protagonist. According to a press release I found, it’s still some way off, being planned for release in 2026. But time flies, right? Even so, it’s something to look forward to. Trailer after the click!

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Iron Tower’s future plans [Part II]

Way back in February this year, I wrote that Iron Tower is working on a new Battle Brothers inspired and Lovecraft themed game. However, nothing was being set in stone thanks to financial issues. While nothing is guaranteed yet, it seems things have perked up slightly, going by their latest post on Steam, called Future Plans, Part II.

Not too much is being shared, but it seems they are busy working towards their spanking new title, making good progress doing so using Unreal 5 [gulp]. Even praising the engine for its ease of use to create worldmaps (landscaping?). It does make me wonder: will it be a fully 3D game, or a top-down tactical one? Who knows, but I’m looking forward to more info, since this will probably be right up my alley, compared to their earlier outings.

Well, at least things are looking brighter, and I wish them all the luck. I hope this game becomes a slam-dunk!

Hell is Us – The free comic! [Quick review]

Hell is Us is soon to be released. The fourth of September, so less than two weeks. It’s one of the few semi-high production games I look forward to, and might actually buy on release day, since I truly enjoyed the demo. If that happens, it will be a first in many years for me, which feels like a nostalgic blast from the past when this was more commonplace. Now, onto the comic. In a previous post, I told you about a free comic they were planning to release. To explain why our protagonist, Rémi, left the Peace Corps, seeing as the game starts with us wandering the dark Hadea forest alone, but in peacekeeper uniform.

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