Four games to look forward to! [Steam Next Fest]

It’s once again time for Steam Next Fest, and as usual, it will absolutely drown you in a variety of demos. Unsurprisingly, many games are terrible, but if you are willing to trudge through the sludge of cheaply made asset flips, there are a few gems to dig up from the muck. I managed to locate four so far. One of them I have played before, but it has improved massively since its initial presentation. The three others are completely new to me, which fills me with excitement for the future!

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Silent Hill 2: Remake – Not for me

Being a fan of the Silent Hill franchise, and a survival horror junkie, I had to give Silent Hill 2: Remake a go. And while it does look the part, at least from a visual standpoint. I find it falling way too short of capturing the feel of the original. Now, I have to point out. This is not a review. I have only played it for a couple of hours, so this will be my initial impressions, which unfortunately turned me off from completing it.

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Black Mesa: Blue Shift – Impressions

I decided to try the Black Mesa: Blue Shift mod for Black Mesa to sate my current Half-life addiction. While it’s more of the fantastic Half-life universe and does satisfy some of the cravings, it has a couple of issues. Blue Shift is a remake of the expansion Blue Shift made by Gearbox for Half-life. I never played the expansion back in the day, so I don’t know much about it, but from what I have read, the mod is supposed to be a pretty faithful recreation. Otherwise, you might think; what would be the point? Anyway, much like Black Mesa, which itself is a remake of Half-life, the quality of the work here is substantial, and matches the same level of dedication. However, while the work by itself is impressive, I can’t say I enjoyed the gameplay all the way through. I should also mention that the mod is not finished. Only the four first chapters are complete, while missing the final four.

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Tempest Rising – Demo Impressions

I have written about Tempest Rising before, but mostly out of my fears of it being passed off as shovelware or just being shoddily made. While I think I have been proven wrong by testing out the new demo they put out (that goes away on the 22nd), at least when it comes to the presentation, I did find the gameplay somewhat limited. It’s mostly just a rehash of old stuff, but in a fancy new engine. In some aspects, it’s a step back, since for example, you can’t garrison infantry in civilian buildings which have become a standard feature.

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Enoch : Children of Fate – Demo Impressions

How about a dystopian noir cyber-thriller point & click game in the style of the excellent graphic adventure, Technobabylon? Now, Enoch: Children of Fate is not made by the same developer, but the visual style and the moody atmosphere is very similar. And that’s an excellent thing. The demo isn’t long. However, my time spent with it was enough to hook me into the mood for an atmospheric detective story. So, it was a sad thing when the demo finally ended. 

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