Solasta: Crown of the Magister [User Campaign] Morrows Deep – Lizard Revenge

Welcome to another review of Artyoan’s three-part campaign series for Solasta: Crown of the Magister. This time we talk about Morrows Deep, and much like its predecessor it’s a campaign with a heavy focus on combat. However, the writing is much better than in Forsaken Isle, and overall, the story has an improved flow comparably. Locations also make much more of a logical sense in the world – like enemy placements and the environments in general.

Morrows Deep is a 1-15 level campaign, and while the four-man version is the standard way of playing the campaign, I went for the six-man version this time around. In Forsaken Isle, I felt a lack of companions and interesting combat combinations that come with that. So, I thought why not give the six-man version a go? I can’t say I regret my decision. The added party members change the dynamic of the group and make for a much more enjoyable experience. It also allows for experimentation with different classes since you can afford to go outside your personal preference, something the four-man version lacks. You don’t have to worry about balance issues, as Artyoan has designed this version specifically for an increased party. Essentially, engagements have a ton more enemy units trying to claw your eyes out (and probably eat them).

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Solasta: Crown of the Magister [User Campaign] The Forsaken Isle – Wrath of the Gorillas

The Forsaken Isle is a 1-12 level user campaign that you can download from Steam Workshop for Solasta: Crown of the Magister. It’s made by Artyoan and is the first campaign in a series of three, of which two are available. The third one is still being made, as I understand it. This campaign requires that you own the DLC Inner Strength for it to be playable. My overall opinion is that it’s a pretty good campaign, both in the sense of gameplay and story, but its combat is hard as nails. I will go into more detail after we have talked about the story a bit.

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Baldur’s Gate 3 – If Michael Bay made an RPG

It’s time to finally review this mastodon of a game after giving it around 150 hours on one-and-a-half playthroughs. For the most part, Baldur’s Gate 3 is a fine addition to the CRPG genre, and Dungeons & Dragons games overall. However, it’s not without issues, and issues it has aplenty. This rest on more than just gameplay and story, unfortunately, since there is a lot of polarizing content in it that takes the form of the current progressive zeitgeist. Your level of tolerance will affect your enjoyment of Baldur’s Gate 3, unless you are a firm believer, and sees this game as some kind of triumph furthering the cause – like mainstream gaming journalists. More on that later.

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Solasta: Crown of the Magister [DLC] Palace of Ice – Soraks Forever

The evil Soraks are back, and they are meaner and greener than ever! Palace of Ice is another story DLC for Solasta: Crown of the Magister. Unlike Lost Valley, this one is a direct continuation of the original campaign instead of being a standalone adventure. This means that you get the chance to import your old dungeon-crawling crew if you still got the save file laying around. I had to start up an old computer of mine to find the save as it was a long time since I played it. And thank the Lord I found it. The thought of going through the main campaign again just to experience Palace of Ice would have been very demoralizing. Not that the main adventure is all bad, but one take was enough for me. And yes, you are allowed to create a new party, but my weird gaming autism would have prevented me from doing so.

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The Lord of the Rings: The Third Age – Moria Endurance Run

The Lord of the Rings: The Third Age (LOTR: TTA) is truly an epic game, however, it might be for the wrong reasons depending on how you see it. While the game takes you through the whole movie trilogy, which is an epic effort in itself. What makes it truly epic beyond that and anything I have played recently is the amount of fighting you will do. This game isn’t that large if you go by map size, it’s the density of the orc hordes that need to be slaughtered that makes it way bigger than it actually is. With each five to ten steps you take towards your goal, you will have a fight, which makes this title an endurance run without equal. If you are allergic to any form of grinding, or filler encounters, stay far away from LOTR: TTA! If you are not… 

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