Bloodgrounds – Demo Impressions

What is better than to test your mettle in the warm arena sand, beneath the scorching Mediterranean sun! Well, to do it in a fantasy setting of both Roman and Greek mythology. So, it’s not only men and women equipped with gladiuses you have to fear. It’s Minotaurs and magic-users as well, among many other creatures of legend. A bloody good time will be had—in both senses. Welcome to Bloodgrounds!

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Sword Hero demo – Success and future

It seems the Sword Hero demo was met with a lot of positivity by the public, which makes me happy, as the potential here for a solid action/rpg is huge. The developer has some interesting plans for the future. I thought the Kickstarter would be next on the list, but it isn’t. Work on the Alpha build takes priority, to have something more substantial for the Alpha backers when it releases. This means that the Kickstarter won’t launch until next year, January. Some time until then, in other words.

It makes sense, though, but I was sure the demo was the one showcase for Kickstarter. However, it doesn’t matter that much to me, beyond that it was a success. It would have been a waste to see all that potential run out into the sand. If you want to see his roadmap for the future, I have linked a picture after the jump! 

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Space Scum – Playtest Impression

I got invited to the playtest of Space Scum over Steam and after about two hours of destroying lizard mutants in the desert, I’m ready to give my initial thoughts. But first, it must be said that this version of the game is in a really early alpha stage, filled with bugs a-plenty, and a somewhat stunted AI (according to the devs themselves). However, even for feeling a tad spartan, especially in flair and lore, it shows potential for a nice Battle Brothers romp. 

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Sword Hero – Demo Impressions

Now, here we have a game with some serious potential, for everyone that loves the Gothic, and the Elder Scrolls series. The Sword Hero demo is rather short, as you are limited to five arena battles, with increasing difficulty depending on the foe. However, what is showcased here is nothing short of amazing. Especially if you enjoy heavy system based RPGs/action games. By that, I mean how stuff interacts with each other, primarily through a damn cool physics engine. Expect hilarious ragdoll slapstick, which is right up my alley. 

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Theropods – Demo Impressions

Apparently 2025 is the year of retro styled dinosaur games, with Theropods being the third I cover this year. The others are Primal Planet (out now!), and Dinolords (coming in early access, this year or the next). This is great for dino-lovers like myself, but how do Theropods compare?

Theropods is a point & click adventure in the most classical sense, with an old-school pixel graphic style, and combining items until success as its primary gameplay. The demo is very short, but it’s enough to set up the premise. You play as a young, redheaded female adventurer living in a prehistoric timeline, together with dinosaurs roaming the lands that seemingly have an appetite for humans. When you were a child, your mother was devoured by a giant T. rex lookalike, which shaped your life to eventually take her place as a great hunter. Mom’s heroic act that led to her death meant that you and your dad could live. Compelled destiny, anyone? 

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