Dead Space [Animated Comic]

Whatever you think of Electronic Arts, they had a knack for producing awesome comics to promote their games. Or, well, used to, anyway. The Dead Space animated comic is probably the best promotional material I have ever seen in this regard. It’s superbly made, with excellent voice acting and a gritty graphic‑novel style that fits the theme—complete with buckets of blood and gore.

The Dead Space animated comic tells the story of Aegis VII, where humanity dug up the dreaded Red Marker—which later sealed the fate of the planet-cracker ship USG Ishimura, where the first Dead Space game takes place. In other words: it’s a spectacular prequel for those of us who want more juicy Dead Space lore. Watch the film below, but make sure to skip the first 2:23 minutes, because it’s just a weird summarization that spoils the story. I have marked the time-jump. Enjoy!

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Resident Evil: Requiem – Evil Has Always Had A Name [Short movie]

Some interesting PR has been delivered! Evil Has Always Had A Name is a short film set in the Resident Evil universe to promote the latest game in the series: Requiem. It’s a well-made movie that depicts the final moments of a mother and her daughter during the zombie outbreak, and the eventual destruction of Raccoon City.

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Command & Conquer: The Motion Comic [Animated Comic]

Here is something I totally missed back in the day. A short animated comic set in the world of Command & Conquer. It’s official promotional material, too, so I assume it’s canonical—if you consider Command & Conquer 4 to be canon. The fourth and final game in this wonderful franchise was unfortunately a true tiberium infected mutant abomination, which I believe killed the series. Nonetheless, a cool comic was created to set up the story.

Now, it’s not the most intricate tale, yet it gives us a glimpse into the life of the ordinary citizen after the worldwide pandemonium that was Command & Conquer 3: Tiberium Wars. In general, it seems life is somewhat restored. However, severe tension between the two factions remains. All very understandable, but I wish the comic showed more of this world-building, because it was easily the most interesting part. Video after the jump!

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History of Dungeon-Master Clones 1987-2012 [Video]

Here is a great video by a fellow Swede, called JemyM on YouTube. He goes through every real-time blobber from 1987 to 2012 with a surprisingly deep review for each title. If you care about RPGs, and see value in gaming history—this is a top-notch video to watch that avoids meme overload and feels more “academic”. Unexpectedly, a project of this magnitude will produce a lengthy video, hence the runtime clocking in at nearly 4.5 hours. In my opinion, this just means more of a good thing. However, I recommend bringing a large thermos with strong coffee if you are going to tackle the video in one go. Watch the video after the jump!

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Michal Kicinski on buying GOG

Last week or so, Michal Kicinski, one of the original founders of GOG, bought out GOG from CD Projekt Red—making it a private company under the ownership of one. It was still private under CD Projekt Red, but it operated under a public company, which comes with uncertainty. Especially, when GOG showed not to be a company that exactly earns a lot of money. Shareholders hate that, so, it was just a matter of time before CD Projekt Red decided to cut them loose—to sell it to a horrible company that would have turned GOG into an abomination of a store within a year.

We got lucky here, let’s just say that, yet things are still uncertain—what kind of plans does Michal Kicinski have for the company? Could he be the chosen one, or is he just another rich villain—grabbing something good to corrupt it in making a quick buck? Well, we finally got an unofficial statement on the GOG forum by the man himself:

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