Xenonauts 2 [Early Access] – Round Four

I said I wasn’t going to play Xenonauts 2 in Early Access (Experimental) anymore, yet, here I am. Milestone 3 was recently released, which increased the playable days from 180 to 260. However, I didn’t experience too much new stuff, unfortunately. What I did get to experience though, was the improved AI. And well…

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Alexandre “Galdred” Boureau [Studio Draconis] (Zodiac Legion) – Interview

Welcome to an interview with Alexandre “Galdred” Boureau, the solo developer for Studio Draconis. Galdred is currently working on the X-com-inspired Zodiac Legion, which is showing great promise for the future. So, let’s find out a bit about them, and what Zodiac Legion will bring to the genre!

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Archaelund – Early Access Impressions

Recently Archaelund came out in Early Access, and being the starved RPG nerd that I am, I decided to buy it with full knowledge that it won’t be completed until at least the year 2025… or was it 2026? Either way, the game is far away from being finished, but even in this early stage, it shows promise and a solid foundation for the future. I also want to point out, that this is being made by a solo developer, which is impressive by itself. Let’s get into it.

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Largo Winch: Empire Under Threat – The Life of a Billionaire Playboy

Franchises can be odd on a personal level. How huge pieces of fiction can exist right under your nose for years in obscurity, without you ever noticing them, even if the genre fits your taste. Largo Winch is one of those franchises to me. Before Largo Winch – Empire Under Threat, I had never heard about this anti-corruption-fighting billionaire. It’s a name that has spawned both movies and games (as you can tell), from its humble beginnings as a comic from Belgium. So, what is it, and is it any good? Well, good might be stretching it, but I found the title charming. However, you must have a fondness for puzzles and point-and-click adventure gaming, even if the game includes combat segments. Let’s get into it.

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Colony Ship – A few thoughts

I’m sorry for teasing a review like this, but as it is, I’m not sure there will be one. See, this game is just not made for me, at all. If it was a CYOA (Choose Your Own Adventure) instead of being classified as an RPG, I wouldn’t have any problems with the game. However, it isn’t. Colony Ship is much like Iron Tower Studios’ former game The Age of Decadence – in that it’s very rigid when it comes to class building, progression, and skill checks. Maybe less so, but the fundamental game design remains the same. An additional note to this article that should be regarded; Don’t treat this piece as a final critique, as I don’t know if any of my observations change for the better later in the game. These are just my initial observations and thoughts.

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