Chains of Freedom – Liquid Loyalty

When I tried the demo back in February this year, I was pleasantly surprised. I expected nothing, yet got an interesting experience for my time downloading. Now, the transition from demo to full game does not always go smoothly, but I’m glad to say that the gameplay is exactly the same in the 1.0 release. The story also progresses as expected, and this could be considered good for almost every game, which is it in this case too. However, Chains of Freedom remains the same to its detriment, seeing as what you get in the demo, is what’s on the menu for the whole campaign. 

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Command & Conquer: Tiberian Sun – Green Armageddon

Climb into your Tiberium proof suit, because we are heading for the ecological apocalypse of Command & Conquer: Tiberian Sun. This is one of the more unique settings of the franchise, a setting that unfortunately fell off a little in the future games. In Tiberian Sun we get to experience battles in the Tiberium wastelands of Earth in this direct sequel. And what a sequel it is. Command & Conquer: Tiberian Dawn was a cool game, and certainly sets up the story and lore. However, compared to Tiberian Sun it feels a little mundane looking back, seeing as that conflict took place in the 90s with mostly conventional weapons and vehicles. Tiberian Sun is a totally different beast that plays into what I love about sci-fi with a war theme: a dystopian world, filled with wondrous tech, but rests on the brink of destruction.

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The Descendant – Blast from the Past

If you ever want to play a somewhat forgotten sci-fi adventure in the style of the Telltale games, I got something special for you. It’s hard not to notice where The Descendant got its inspirations, seeing as many things work exactly like the typical Telltale adventure. It has characters that will “remember” things you do, it has a very heavy focus on story, and it’s fairly easy, going by point & click terms. If you hate these kinds of games, this will do nothing for you. However, if you, like me, loves a good dramatic narrative from time to time that does not have Dark Souls level of challenging gameplay, this is certainly something to pick up.

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Dungeons & Dragons: Warriors of the Eternal Sun – Sunglasses Required

How about some 16-bit Mega Drive (Genesis in US) D&D? Dungeons & Dragons: Warriors of the Eternal Sun might not be a masterpiece, but it sure has charm! It was a very fascinating experience playing it, because I had no idea they even made D&D RPGs for the Mega Drive, and above all, not the blobber kind, with top-down turn-based combat and exploration (think Ultima 6). 

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Resident Evil Revelations – Nautical Zombies

As with many games being ported from a hand-held gaming device, Resident Evil Revelations feels and looks a bit under-cooked for a PC release. That doesn’t mean the game is bad, but it means it comes with certain quirks, much like the Metal Gear Solid: Peace Walker release for Xbox 360. The maps are confined, and fairly linear with a minimum of exploration, on top of the dreaded episodic nature of the levels (to be played on the go). Despite this, I had some fun with this title, as I find the CAPCOM zombie survival campiness entertaining, especially with their proven third-person controls. 

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