Hell is Us – Demons of Boredom [Early (Final) Thoughts]

This is not a full review of Hell is Us, since I haven’t completed the game, but I felt I had to give my opinion on what I have played so far. Now, when I tried the demo, I got impressed, despite the large sword-anime antics, which is something I’m allergic to for the most part. Even so, the story felt mysterious, and the world, while being fairly large with plenty of areas to seek out, still felt tightly designed with an enjoyable dungeon to tackle at your own pace. I thought the full game would follow this premise, but so far, that’s not so.

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Hell is Us – Demo Impressions

This is a wild one. I downloaded the Hell is Us demo on a whim, and I’m really glad I did. At the most basic, you can say it’s some kind of Dark Souls-lite, at least regarding the fighting. What makes Hell is Us more than it looks is the very mysterious setting that I can best describe as something between the books Roadside Picnic, and the Southern Reach Trilogy. I found the atmosphere thick and weird, with a dark, foreboding tone that engulfs the whole experience in this strange land.

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