Galdred Talks Medieval Combat (& Game Design)

Galdred, the man and myth behind the upcoming tactics RPG Zodiac Legion has made a presentation in medieval combat & armor with his own game as a reference point – talking about game design and application of armor in real life. Galdred is known for being a medieval warfare buff, so he knows what he is talking about. The format of the presentation is a bit odd, seeing as it’s a thread on Twitter (X) of all places. Even so, I recommend you give it a read, and you can do so by clicking here! Especially if you are looking forward to Zodiac Legion, or just want to learn something interesting about medieval times. 

Just as a reminder, I did an interview with Galdred last year, where we talked about the game, his experience as an indie dev, and all the hardship being a solo developer comes with. You can read it here, if you’re curious. 

Theropods – Demo Impressions

Apparently 2025 is the year of retro styled dinosaur games, with Theropods being the third I cover this year. The others are Primal Planet (out now!), and Dinolords (coming in early access, this year or the next). This is great for dino-lovers like myself, but how do Theropods compare?

Theropods is a point & click adventure in the most classical sense, with an old-school pixel graphic style, and combining items until success as its primary gameplay. The demo is very short, but it’s enough to set up the premise. You play as a young, redheaded female adventurer living in a prehistoric timeline, together with dinosaurs roaming the lands that seemingly have an appetite for humans. When you were a child, your mother was devoured by a giant T. rex lookalike, which shaped your life to eventually take her place as a great hunter. Mom’s heroic act that led to her death meant that you and your dad could live. Compelled destiny, anyone? 

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Gothic 1 Remake – Xardas trailer

Alkimia Interactive released a very stylized Gothic 1 Remake trailer a couple of days ago, featuring the mage Xardas explaining the state of the colony. And it looks very good, with the narration doing a great job of inviting you into the world of Gothic. However, I’m in the middle when it comes to remakes and remasters, as for many of us, we already know the story, with the gameplay feeling like old hat. Four times out of five, it’s the exact same game, just “visually improved”. Yet, even that aspect can come off as questionable at times…

As it is, with this remake, I’m honestly hyped. The demo was great, and while I know the story, I can’t help but feel excited to experience the struggle of the penal colony once again. Much thanks to Alkimia Interactive taking the job seriously, which comes through in their video dev logs. I was hoping Gothic 1 Remake would come out this year, but sadly, it has been set for release in early 2026, So a while until then. In the meantime, check out the cool trailer below:

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Lessaria: Fantasy Kingdom Sim – Playtest Impressions

If you are missing a comfy game like Majesty 2 in your life, I got a treat for you. Lessaria: Fantasy Kingdom Sim is a spiritual successor to Majesty 2 coming out this year according to Steam. I was invited to playtest the game, where I tried out three campaign missions and an endless mode. My first impressions are very positive. It retains that cozy approach to gaming where you just feel relaxed (just like Majesty 2), due to its presentation and gameplay. Even the original narrator returns! However, even perfect weather comes with a few clouds of rain.

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The Temple of Elemental Evil (Rediscovered)

I have been playing the semi-forgotten party based D&D RPG Temple of Elemental Evil from 2003 with the mods Temple+ (engine fixes) and Circle of Eight (more engine fixes, + extra game content). The reason I mention the mods so early in the article, is that when I played Temple of Elemental Evil the first time, none of these mods existed. And Temple of Elemental Evil was not a stable game, at all, at release. However, it showed serious potential, which these excellent modders saw and started to work on. These mods are now, as I can see it: essential. Temple+ for the numerous fixes, and Circle of Eight for the additional quests, that makes the first part of the game much more enjoyable.

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