Syphon Filter: Dark Mirror – CIA Hit Squad

If there is one game with squandered potential, Syphon Filter: Dark Mirror would be it. At least, it is for me. I can see others enjoying it for what it is. But man, if it didn’t shatter my hope and dreams for something Splinter Cell-like that I haven’t played before. Now, Syphon Filter: Dark Mirror is not a one-off game. It’s part of a larger franchise with several games under the belt for the PlayStation One. I never played any of these games, so this was my first taste of Syphon Filter. What I was wishing, and believing the game was about, was totally wrong. I expected clandestine backstabbing stealth, but what I got instead was a CIA state sanctioned murder spree.

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Metal Gear Solid: Peace Walker – Dreaming of Heaven

I have been getting into my old Xbox 360 as of late, so I thought: why not start with Metal Gear Solid: Peace Walker that I have never finished before. Peace Walker was originally a PlayStation Portable (PSP) exclusive, but later remastered for the Xbox 360 in the excellent and well-worth package Metal Gear Solid HD Collection. Now, since it is a PSP game, there are some issues, especially if you treat it as a mainland Metal Gear game on a home console. It’s extremely segmented so you can easily play it on the move, with the missions being very short. The only thing that has any stay is the bosses, which can drag on compared to the usual sneaking and choking out guards. Regardless, it’s an enjoyable stealth game that greatly expands the lore about Big Boss

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Deep State – Demo Impressions

I discovered this little gem while browsing the indie dev hashtag over at Twitter (X). Deep State is a two-man developer operation that takes heavy inspiration from Goldeneye 007, Deus Ex, and Resident Evil, according to their site. All games I enjoy, and going by the demo, I can clearly feel the Goldeneye and Deus Ex influences since those things are part of the gameplay. Resident Evil, not so much just yet, as you only fight humans in the demo. However, through the cutscenes, you can tell there are major supernatural government/corpo shenanigans going on, which sets a somewhat unsettling atmosphere.

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Deus Ex: Human Revolution: The Missing Link

Deus Ex: Human Revolution: The Missing Link is a stand-alone (if we go by the original release) expansion for Deus Ex: Human Revolution. In the Director’s Cut version of the game, this expansion is integrated into the main campaign of HR, not without some issues, though – bug and pacing-wise. The story of The Missing Link takes place during the campaign when Adam Jensen leaves the Hengsha harbor in a stasis pod. In the HR storyline, Adam is unaccounted for three days, and in this expanded narrative, we get to experience what happened to him during those missing days. Like the main game, this expansion is made by Eidos Montréal.

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Deus Ex: Human Revolution – Sneaking is Life

Deus Ex: Human Revolution is a stealth-based first & third-person action/RPG, set in a futuristic setting where conspiracy is law, and enchanting your abilities through limb augments is as common as the regular cold. It’s made by Eidos Montréal, and it’s a prequel to the legendary PC game Deus Ex. While it does feel more serious compared to the original, the tone and thematic setting remain the same. This review will be based on the initial PC release, and not the sham and semi-abomination that is the later released Director’s Cut.

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