Warhammer 40,000: Battlesector – Grimsnooze

Warhammer 40,0000: Battlesector is Warhammer game number 543, and this one is made by Black Lab Games. It’s a turn-based tactical game, and while it’s a PC game in sense of story, progression, talent system, etc., it resembles the board game type of army battles people do face to face. With that, I mean you are limited to what force you can scrounge up with the army points you are given on each battle encounter. A bit gamey perhaps, but it holds true to the roots from what I gather. Regardless, it’s still a game with a typical campaign, story, and stoic Space Marines spouting platitudes. And well, it couldn’t be more boring!

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Wartales – Early Access Impressions

Wartales is a tactical turn-based RPG by Shiro Games. It’s easiest described as a mix between Battle BrothersMount & Blade, and Darklands, and like those you create a mercenary group to set out for riches, power, or maybe even infamy. Recently they released a major update for their game, so I thought – why not give it a go (again)? And here I am giving my impressions after clocking in 22 hours or so, which to be fair has me only scraping off a bit of the top of the content provided. It’s a big game already!

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Zodiac Legion – Demo Impressions

Recently tried the demo of Zodiac Legion which you can find on their Steam page, and the best way I can describe it by the few missions the demo comes with is that it is fantasy X-com. The game is tactical turn-based, and while the demo showcase each unit having different stats and weapons, I couldn’t tell if there was any kind of inventory management. I suspect you will be recruiting based on classes, and that will be it, but don’t quote me on that. Hopefully units in the full game will be able to gain ranks, be upgradable and in that way go beyond meat shield status like how they come across in the demo.

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Songs of Conquest – Early Access Impressions

The HoMM-inspired turn-based fantasy strategy game Songs of Conquest is finally here, or well, at least in early access mode. It comes with multiplayer, 2 minor campaigns, and skirmish maps against the AI. I’m a campaign guy myself, so this impression will mostly focus on just that. I also want to say that I’m not a HoMM aficionado. I have played the games in the past, and liked them okay enough, but never really got into them that much. My favorite in this genre is probably King’s Bounty: The Legend from 2008. With that said, here we go!

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The Ultimate X-com Experience

There is a way to improve the legendary campaign of X-com without changing too much of the original experience. It works as an enchantment rather than an actual conversion, a bit like what the community patch 1.3 have done for Jagged Alliance 2. Now, I’m not saying my changes/mods, or the main mod itself is on the same level as that patch, but it’s based on the same principles. So, welcome to my take on the ultimate X-com experience!

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