King Arthur: Knight’s Tale – Half of a Review

King Arthur: Knight’s Tale is a turn-based tactical RPG by NeocoreGames. Think medieval nuXcom, with all that that includes, like boardgame rules, cover mechanics, and so on. This to the background of the legendary tale of King Arthur, but with a twist. While this sounds good on paper, and to a part it really is, as I see it, the game has some clear issues – hence the “half of a review”. I will explain. 

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The Forgotten City – Midas Mayhem

The Forgotten City is an RPG/Adventure made by Modern Storyteller. What is somewhat unique about this title is that it started out as a mod for Skyrim, which you can find on Nexus. I have not played the mod, so I went into the game without any prior knowledge of the story, or setting, besides what I had seen on the promo shots, and read what it was about on the store page. I have to say, impressive work, considering it’s not even on the same game engine – just that alone must have been hell porting-wise, but in the end, it was all worth it, because it’s a great game that I think deserves its standalone status.

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Call of Cthulhu – Prepare for Madness

When it comes to games inspired by Lovecraft, you kinda know what to expect nowadays. There will be references to cosmic horror, madness, and cults, and the environments will have plenty of nautical elements. Call of Cthulhu by Cyanide Studio is no different. Besides the trope checklist, is it still a good experience? I would say yes, even if this kind of story has been told before. The writing is solid, and at times it actually felt true to the source material, which helps with the immersion.

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Subterrain: Mines of Titan – Demo Impressions

Subterrain: Mines of Titan is an turn-based tactical RPG set on the moon of Titan, and it’s made by the dev-team Pixellore Inc. My initial impression from the demo is that it’s very similar to Stoneshard, everything from the visual style, to general gameplay and survival mechanics – like having to eat and drink. Personally, I wouldn’t say this a bad thing, because both games look fantastic with great pixel-art. It looks very soothing for the eyes, especially with the awesome lighting system that helps setting the mood and graphical richness. Yeah, I’m a sucker for this kind of visuals.

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Space Wreck – Demo Impressions

Space Wreck is an isometric science fiction RPG made by Pahris Entertainment SIA. It’s an RPG in the same vein of the original Fallout, actually, it is much more than that, it’s like Space Wreck killed Fallout and now wears it as a skin-suit, even if the setting is completely different. I don’t mean it in a bad way necessarily, but everything, from the opening intro, to the door opening in first person view with accompanying sound effect, and music is almost copied 1 to 1, in tone at least. That is the impression I got, anyway. But besides that, does it manage to live up to what it tries to replicate?

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