Crusader Kings III – Quick Impressions

I have been trying out Crusader Kings III by Paradox Interactive with all currently released DLCs as of May 2022. I played as a custom ruler, starting on “newbie-island”, aka Ireland, in the southern part. While I do like many of the improvements, CK3 unfortunately feels like typical Paradox shenanigans…

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Dead State – Fifty Shades of Brown

Zombies might be overplayed in all forms of media, yet, I don’t seem to tire of this horror trope. Why that is, I don’t know, but I suspect it has something to do with the apocalyptic setting – the melancholic stillness of the end combined with spurts of pure dread in the form of the walking dead. The constant feeling of doom is a nice atmosphere builder too and is never lost on me. I do ignore everything action or comedy-orientated though, zombie killing for the act of killing because of gore does not interest me. It got to have that human despair intermixed with existentialism to work for me. And Dead State got that in spades!

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Kathy Rain: Director’s Cut – Miss Moody

Kathy Rain is a point & click adventure game made by the Swedish company Clifftop Games, and it’s one of the coziest titles I have ever played – at least the first half of it. It’s set in the 1990s (a time I personally miss very much), and you get to play as the somewhat abrasive, but likable Kathy Rain – coming home to her town of birth to bid farewell to a relative. Stuff is not so easy, though. There is some kind of mystery surrounding her grandfather’s death, which you with the help of Kathy will have to solve to put this part of her life to rest.

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Call of the Sea – Impressions

This will not be a full review since I didn’t finish it, so this will be more of an impression/take on the early parts of the game. Call of the Sea is a puzzle, point & click adventure by the developers Out of the Blue. By typical modern first-person puzzle design, it’s a walking simulator to at least 70% of the gameplay, with the remaining 30% consisting of pressing buttons. I don’t have anything against it per se, so don’t take this aspect as a negative for my unlike of the game, it was just something with this title that put me off it.

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The Ultimate X-com Experience

There is a way to improve the legendary campaign of X-com without changing too much of the original experience. It works as an enchantment rather than an actual conversion, a bit like what the community patch 1.3 have done for Jagged Alliance 2. Now, I’m not saying my changes/mods, or the main mod itself is on the same level as that patch, but it’s based on the same principles. So, welcome to my take on the ultimate X-com experience!

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