Iron Tower’s future plans [Part II]

Way back in February this year, I wrote that Iron Tower is working on a new Battle Brothers inspired and Lovecraft themed game. However, nothing was being set in stone thanks to financial issues. While nothing is guaranteed yet, it seems things have perked up slightly, going by their latest post on Steam, called Future Plans, Part II.

Not too much is being shared, but it seems they are busy working towards their spanking new title, making good progress doing so using Unreal 5 [gulp]. Even praising the engine for its ease of use to create worldmaps (landscaping?). It does make me wonder: will it be a fully 3D game, or a top-down tactical one? Who knows, but I’m looking forward to more info, since this will probably be right up my alley, compared to their earlier outings.

Well, at least things are looking brighter, and I wish them all the luck. I hope this game becomes a slam-dunk!

Menace – Pushed back again!

Just read a quick update by Hooded Horse (the publisher) that Menace will not be released this year. Brutal! I think it was set for an Early Access release, and I remember reading it would be out in 2024 already. That’s game development for you, I guess. However, it’s not all bad news, as a demo is being promised for September. If we go by the title of the Steam post that announced this. So, a while more before we get to experience Overhype Studio’s new game for real, but a small taste next month, hopefully!

Archrebel Tactics – Official Trailer

Do you remember Archrebel Tactics, the spiritual successor to Rebelstar? I interviewed Fernando Pereira, the solo creator, some time ago. Back then, it was a personal project with big ambitions, but it felt like there was only about a fifty percent chance it would ever be completed and released. One moment that cemented my doubt was when Fernando had to return to a regular 9-to-5 job for financial reasons.

However, that was then. Now, Fernando has signed with MicroProse to publish his game, and he’s been able to leave his job to work on Archrebel Tactics full-time again. That’s fantastic news, because the demo was very entertaining and showed great promise for the future! Check out the trailer after the jump!

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The Temple of Elemental Evil (Rediscovered)

I have been playing the semi-forgotten party based D&D RPG Temple of Elemental Evil from 2003 with the mods Temple+ (engine fixes) and Circle of Eight (more engine fixes, + extra game content). The reason I mention the mods so early in the article, is that when I played Temple of Elemental Evil the first time, none of these mods existed. And Temple of Elemental Evil was not a stable game, at all, at release. However, it showed serious potential, which these excellent modders saw and started to work on. These mods are now, as I can see it: essential. Temple+ for the numerous fixes, and Circle of Eight for the additional quests, that makes the first part of the game much more enjoyable.

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Space Scum – Battle Brothers in space?

Discovered this game over at RPG Codex, and after watching the trailer shown: I’m hyped! Space Scum looks to take the gameplay and visual style of Battle Brothers and set it in space. You know what that means? Having your own (doomed?) mercenary company fighting slimy aliens, horrifyingly disfigured mutants and robots hell-bent on human eradication (I presume). It seems to be open-world too, as the game promises a sandbox experience over at their Steam page, which can only be a good thing in this type of game. Now, we just hope the mercenary company mechanics match Battle Brothers too. That losing a couple of guys is not necessarily the death of the company. They are promising a demo soon in August, so I’m looking forward to that. Make sure to keep an eye out if you think Space Scum looks intriguing! Trailer after the jump.

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