Arma Reforger: Operation Omega – Back to 1989, baby! [Review]

Finally, Bohemia Interactive decided to release something for us single-player addicts—in the form of a mini-campaign doing commando stuff behind enemy lines. This, naturally, caught my attention, since so far the multiplayer-focused Arma Reforger has not interested me much—beyond a vague curiosity in testing the new and supposed improved engine, that is. So, was it worth the purchase? Read and find out!

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Echoes of the Living is out in Early Access!

The survival horror Echoes of the Living is finally out in Early Access! EA, you might sigh, but to be fair, it’s a different kind of EA, as the game is apparently complete. At least one campaign is, while the second one still needs some more work on. This is according to the developers, anyway. It just seems to me that there might be a few issues with the game, as a string of patches has been released since it came out. Maybe not everything is hunky-dory—so a tiny warning.

Beyond this, the game looks excellent, and it comes with an opening discount that lasts until the tenth of November. It rests at a respectable 81% approval rate currently, which is pretty good. Down below, you will find the latest trailer!

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Of Ash and Steel – Demo Impressions

It’s rare, but sometimes it happens. That rare stumble upon a game that both has a fantastic demo, and a release date not set in the far future of 2035. Of Ash and Steel is this game, and after giving it three hours, I couldn’t help but give it two thumbs up! It’s an old-school RPG in the form of Risen—and trust me, I did the test. I swung my sword at the back of my host as thanks for nursing me back from death, and he promptly kicked my ass. But see, he didn’t kill me, he just knocked me out, called me something foul and took my bow as compensation. If that isn’t old-school “living-world” mechanics, I don’t know what is!

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Hell is Us – Demons of Boredom [Early (Final) Thoughts]

This is not a full review of Hell is Us, since I haven’t completed the game, but I felt I had to give my opinion on what I have played so far. Now, when I tried the demo, I got impressed, despite the large sword-anime antics, which is something I’m allergic to for the most part. Even so, the story felt mysterious, and the world, while being fairly large with plenty of areas to seek out, still felt tightly designed with an enjoyable dungeon to tackle at your own pace. I thought the full game would follow this premise, but so far, that’s not so.

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Sword Hero demo – Success and future

It seems the Sword Hero demo was met with a lot of positivity by the public, which makes me happy, as the potential here for a solid action/rpg is huge. The developer has some interesting plans for the future. I thought the Kickstarter would be next on the list, but it isn’t. Work on the Alpha build takes priority, to have something more substantial for the Alpha backers when it releases. This means that the Kickstarter won’t launch until next year, January. Some time until then, in other words.

It makes sense, though, but I was sure the demo was the one showcase for Kickstarter. However, it doesn’t matter that much to me, beyond that it was a success. It would have been a waste to see all that potential run out into the sand. If you want to see his roadmap for the future, I have linked a picture after the jump! 

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