Chameleon is a stealth action game made by the guys behind Hidden & Dangerous, Mafia, and the Vietcong franchise. They were known as Illusion Softworks, and like many game developers from the past, they are no more. The thing that makes Chameleon interesting is that it was only released in Eastern Europe since it didn’t see proper publishing in the West. However, thanks to Internet magic it is now playable for us Westerners. Somewhat.
Continue reading “Chameleon – Forgotten Stealth”Tag: Third-Person
The Council – Conspiracies Are Us
The Council is a third-person RPG/Adventure by the developer team Big Bad Wolf. The game is set at the end of 1700 – a time rife with political intrigue, backstabbings, and societal change, basically a perfect setting for a game concerning world spanning conspiracies and secret organizations. And what a ride it was, for both good and bad!
Continue reading “The Council – Conspiracies Are Us”Sniper Elite 5 – Vive La France!
Sniper Elite 5 is an action/stealth game by Rebellion, and there is with some excitement I press the play button, considering Sniper Elite 4 is one of my favorite modern stealth games. But as with everything modern Rebellion now touches, it turns out a bit lackluster. It’s also a one-step forward, two-step backward kind of situation with baffling design decisions. Sometimes I really wonder…
Continue reading “Sniper Elite 5 – Vive La France!”Quantum Break – You Got Time?
Decided to replay one of my favorite, semi-recent AAA-gaming releases – because the last time I played it, the engine the game runs on almost broke my old computer. Now, I’m on a new fresh one – so I thought it was time to play through this science-fiction time-travel epic in full graphical glory, and maximized FPS.
Let us continue on that note. The visuals, all these years later, are still absolutely fantastic beyond just having high-quality textures. With that I mean, lighting, location design, structures, and models, in general, make the game come alive. It just looks great, and realistic, yet, has this slight futuristic corporate vibe to it that is common in near-future settings – a bit similar to the modern Deus Ex games. Unfortunately, even now when I have “up-scaling” turned off, some areas are still looking blurry, which is disappointing. Otherwise, the game runs well on my new rig, but, unfortunately, I get drastic FPS drop in scene-transfers, and when cut-scenes change to gameplay. I don’t know why that is. It’s not too bad I guess, but still an annoyance since it happens fairly often. I assume it’s an issue with the engine, because CONTROL, a more recently released Remedy game, shares the same engine, and I didn’t have these kinds of issues here. The only thing I can assume from this is that the engine got better optimized between the games. Nonetheless, the game looks remarkable still, and will not disappoint on a modern computer with a good GPU.
Continue reading “Quantum Break – You Got Time?”The Bureau: XCOM Declassified – A good game?

The confused Xcom. The hated Xcom! The Xcom that wasn’t Xcom. It was a divisive time, and I do agree partly with the naysayers—it sure didn’t feel like the classic games going by the promotional material. But as it turned out, I took a real liking to it. I can’t say anything about the first-person-oil-slick-enemy-Xcom that was the original pitch because that game never got to see the light of day. Instead, we got an underrated little squad-based third-person shooter with RPG elements in the company of a damn good pulp-like story. This game is one of my guilty pleasures, and I think I have finished it three times by now. I’m here to tell you why it’s so good and why you should play it. And there are plenty of reasons to do so!
Continue reading “The Bureau: XCOM Declassified – A good game?”



