Swordhaven: Iron Conspiracy is a go!

Oh yeah, baby! I’m a bit late to the party, but it seems the AtomTeam made it. Swordhaven is fully financed through Kickstarter with about 67 hours to go from the posting of this article. I noticed that they already managed to hit one stretch goal – a player base. Not sure how excited I am about that particular addition since most RPGs that have some kind of home usually feel a bit undercooked. However, I’m glad to see they are making a few more bucks on top of what they wanted. Now to see if they can reach the next stretch goal – Cursed City. Which I have to admit sounds much more enticing, maybe because I live in one in real life. Who knows? Anyway, I’m happy to see they made it. Now the eternal wait begins.

Subterrain: Mines of Titan – DIY, the game

Subterrain: Mines of Titan is a captivating sci-fi game with plenty of different gameplay mechanics that somehow end up mashing well together, both in gameplay and in a narrative sense. It also makes the game what it is – a tactical combat survival horror RPG in space with light colony management. A mouthful, I know. All this might sound cool on paper, however, it’s not without issues. The heavy emphasis on crafting might break the game for some, even if the combat simulation and general dungeon crawling are excellent. The main reason for this is that you can’t do anything if you don’t learn and make heavy use of the crafting and research mechanics since everything from armor to weapons will be forged by you. There are tons of loot to pick up, but the majority of the stuff will only be there to be dismantled to create better items or to be researched. So, don’t go expecting a casual time spent when you start Subterrain: Mines of Titan!

Continue reading “Subterrain: Mines of Titan – DIY, the game”

The Thaumaturge – Rasputin Forever

It’s time to travel back to early nineteenth-century occupied Warsaw – specifically to a weird alternative version of our timeline where demonology is an actual thing. An interesting thing about The Thaumaturge is that it’s listed as an RPG. After playing it, a more apt genre description would be an ambitious point-and-click adventure, or maybe an avant-garde walking simulator if I’m going to be mean.

Continue reading “The Thaumaturge – Rasputin Forever”

Aleksandrs Cernavskis [Atom Team] (Swordhaven: Iron Conspiracy) – Interview

Welcome to an interview with Aleksandrs Cernavskis, the writer and combat designer for the developer team Atom Team. Aleksandrs and the rest of the Atom Team are currently running a Kickstarter for their upcoming low-fantasy RPG Swordhaven: Iron Conspiracy. However, these guys are not some random rookies concerning making games. In their portfolio, you will find the well-liked and popular isometric Fallout-inspired RPGs: ATOM RPG: Post-apocalyptic indie game and ATOM RPG Trudograd.

Continue reading “Aleksandrs Cernavskis [Atom Team] (Swordhaven: Iron Conspiracy) – Interview”

The Swordhaven Kickstarter has launched!

The Kickstarter for the upcoming low-key Baldur’s Gate I-inspired RPG Swordhaven: Iron Conspiracy has launched. I backed it for 15 euros, which grants me a digital key for the game when it comes out, but not much else. The Kickstarter is at this moment around 19% complete. To me it looks like they will make it, however, I’m not a Kickstarter expert. I sure as hell hope they do make it because I tested the demo that you can find on their Steam page, and it’s good. It’s very charming and plays superbly into the low-level adventure feel.

Continue reading “The Swordhaven Kickstarter has launched!”