Crimson Freedom – what’s this?

Discovered the upcoming RTS Crimson Freedom by the all mysterious algorithm on Twitter (X)—and for once I can say it did a pretty good job. No societal decay shoved into my face today to increase my ever-growing despair for the future, just pure enjoyment—thanks Elon! Jokes aside, this is a pleasant surprise, because it looks great from a visual standpoint, in a setting that never fails: sci-fi war on Mars. Other things that make this a contender is that it’s singleplayer focused, with three distinct factions. And, the Steam page promises a focus on Macro, instead of Micro. Thank the Martian gods for that, as too much micro is a modern curse upon the RTS genre. Check out the cool gameplay trailer after the jump!

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Swordhaven: Iron Conspiracy – Side-quests or Die! [Review]

Welcome to AtomTeam’s third RPG: Swordhaven: Iron Conspiracy. If you have played any of their former projects, like ATOM RPG: Post-apocalyptic indie game, or ATOM RPG Trudograd, you know what to expect here. It’s essentially the same type of roleplaying experience—created in the same engine, following the established structure, and gameplay mechanics they created. However, this time they are ditching the radiated wasteland for a lush low-fantasy medieval world, where the sword rules instead of the rifle.

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Grey Goo – I Got Gooed

I was playing Grey Goo, thinking that this game is pretty good—not great but very entertaining. Casually planning out my review, perhaps as a forgotten RTS gem… but then it happened. I reached part three of the campaign, when the game jumps from one group to another—to the actual Grey Goo faction. And oh boy. The game is separated by three factions, with two of the factions being fairly grounded in some kind of abstract sci-fi terms—the Grey Goo group, however. It’s like a meme coming alive, as you literally play as an undefined, boring gelatinous mass of sludge with horrible gameplay mechanics.

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Swordhaven: Iron Conspiracy – IS OUT!

After about a year in Early Access on Steam following its successful Kickstarter campaign, Swordhaven: Iron Conspiracy is finally out! I have invested a few hours into it, but it was a while back (about a year ago). I remember being entertained in a low-level RPG way, similar to Baldur’s Gate, which I just love. Funnily enough, this was said back then too, but I’m sticking with it! I don’t think much has changed in that regard, though—except that we have a full game on our hands now. So, it’s a pure Christmas joy, as I didn’t actually know it was this close to release, yet, here we are. Make sure to take a gander over at their Steam page, if you want a cozy, grounded adventure during the winter months. And the price is not too shabby, just a bit over twenty euros, making it a steal!

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Hypogea — Vaulting for Freedom [Review]

Who knew that even robots made for war and industry don’t like to live in vast underground rusty metallic tunnels—left to rot after the end of humanity. I can’t say I blame the poor things, since while these massive subterranean constructions look wondrous and are very atmospheric—they have an air of decay to them, as they’re all that’s left of a bygone era. With that, welcome to the review of Hypogea, which is a moody third-person platformer set underground, with no voice-acting, and no enemies—except the water that will rust your bolts within seconds if you miss that crucial jump!

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