Iron Tower’s future plans [Part II]

Way back in February this year, I wrote that Iron Tower is working on a new Battle Brothers inspired and Lovecraft themed game. However, nothing was being set in stone thanks to financial issues. While nothing is guaranteed yet, it seems things have perked up slightly, going by their latest post on Steam, called Future Plans, Part II.

Not too much is being shared, but it seems they are busy working towards their spanking new title, making good progress doing so using Unreal 5 [gulp]. Even praising the engine for its ease of use to create worldmaps (landscaping?). It does make me wonder: will it be a fully 3D game, or a top-down tactical one? Who knows, but I’m looking forward to more info, since this will probably be right up my alley, compared to their earlier outings.

Well, at least things are looking brighter, and I wish them all the luck. I hope this game becomes a slam-dunk!

The Dark Rites of Arkham – Demo Impressions

Welcome to The Dark Rites of Arkham. We are once again back in the hellish Lovecraftian nightmare of Arkham. This time as detective Jack Foster, and wouldn’t you know it. When investigating something unrelated, you stumble upon a horrible murder with a ritualistic nature. And… that’s essentially what we get in this very short demo.

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The Sinking City 2 – Kickstarter

Frogwares just launched their Kickstarter for The Sinking City 2. So, if you want to see a sequel to this somewhat odd Lovecraftian third-person survival horror game, now is the time to invest. I enjoyed The Sinking City for the most part. However, I felt they totally fumbled the ending, coming off as pretty weak and linear. Also, having to run defense for Innsmouthers in the middle of the story felt strange and very forced. I guess, the lure of good-boy points by the press was too tempting, but it didn’t work at all for the narrative. Anti-racism only goes that far, after all. Here is the trailer:

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Iron Tower’s new tactical RPG (maybe)

I’m not the biggest Iron Tower fan, seeing as their games (at least to me), are more of a CYOA (Choose Your Own Adventure) experience than a free-form RPG. But, it can’t be denied that they are hits within the cRPG community. Colony Ship and The Age of Decadence weren’t too liked by me, yet, it shows that they know their craft and have a specific style and tone they follow, regardless of my lack of appreciation. However, while successful, it seems the games didn’t bring in enough money, and for anyone that followed the drama after Colony Ship‘s release knows that the future looked grim for the studio. Then, the other day, right out of the blue, they announced they are working on a fresh new game, and it certainly has me curious!

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The Necromancer’s Tale – Demo Impressions

Ever wanted to be a Necromancer? Well, now is the time. Sadly, I never managed to reach that stage in the demo, but from my two invested hours, the Necromancer’s Tale showed true RPG potential for the future. I base this on the very interesting setup, good engaging writing, turn-based combat, inventory & loot, and plenty of skill checks that depend on your created character. Good stuff all around, so far.

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